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Feature Request - Alarm type for ship resource #236

@jb4415

Description

@jb4415

This request is for a new alarm type for a ship's resources, so that for mining operations, it would be possible to set an alarm when the selected resource type is full/empty. That way it would be possible to have, for example, an alarm trigger when LFO is full, enabling a player to immediately switch back to the ship to transport fuel to a space station... or for a space station that is processing ore to alarm when the ore runs out.

The alarm time could be set to the current production rate X the available capacity. I don't think it would be necessary to take into consideration electric charge, so a player would need to ensure they had sufficient electricity for their mining operation before they set an alarm. For alarm time calculation, I think it would be safe to assume the production rate does not change.

Selectible options would be

  • resource type which would be selectible from ore, liquid fuel, Oxidizer, mono-propellant
  • full/empty to be able to select whether the alarm should trigger when the resource is either full or empty. (this may be derivable from whether the selected resource type is filling or emptying, so a selectible option may not actually be necessary)

To set a resource type alarm, it would 1st be necessary to set the process which is producing/consuming the resource, after which it should be possible to calculate the alarm time based on current usage/production rates and resource capacity.

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