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2384 lines (2384 loc) · 156 KB
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{
"SkeletronText": {
"Taunt1": "骷髅王:桑百颗够吗?应该够吧...",
"Taunt2": "骷髅王:请考虑点击订阅按钮",
"Taunt3": "骷髅王:你可以使用代码CHIPPY节省15%",
"Taunt4": "骷髅王:你好呀,泰拉瑞亚的热心人!",
"Taunt5": "骷髅王:关注世界的草钩叉谢谢喵!"
},
"WorldGeneration": {
"OceanSand": "正在生成海洋沙滩",
"WavyCaves": "正在生成皱曲洞穴",
"WaterFeatures": "安装水景",
"SandPatches": "正在生成沙地",
"SurfaceTunnels": "正在生成地表隧道",
"DualDungeonsDitherSnake": "正在生成地牢生物群系区域",
"LivingTrees": "正在生成巨树",
"Oasis": "正在生成绿洲",
"SpikeCaves": "正在生成尖刺洞穴",
"MarblePiles": "正在生成大理石堆",
"ShellPiles": "正在生成贝壳堆",
"FloatingIslandHouses": "正在生成空岛房屋",
"QuickCleanup": "快速清理",
"LongMoss": "正在培育长苔藓",
"Speleothems": "正在生成洞穴沉积物和宝石树",
"DungeonVariableSetup": "正在创建地牢 - 准备中",
"DungeonEntranceHallway": "正在创建地牢 - 放置通向地表及入口的走廊",
"DungeonFindingDoorsAndPlatforms": "正在创建地牢 - 判定门和平台",
"DungeonEarly": "正在创建地牢 - 早期要素生成",
"DungeonSpikes": "正在创建地牢 - 放置尖刺",
"DungeonDoors": "正在创建地牢 - 放置门",
"DungeonWallVariants": "正在创建地牢 - 放置各种墙壁",
"DungeonPlatforms": "正在创建地牢 - 放置平台",
"DungeonBiomeChests": "正在创建地牢 - 放置生物群落宝箱",
"DungeonBookshelves": "正在创建地牢 - 放置书架",
"DungeonChests": "正在创建地牢 - 放置宝箱",
"DungeonArea": "正在创建地牢 - 扩展区域",
"DungeonLights": "正在创建地牢 - 放置光源",
"DungeonTraps": "正在创建地牢 - 放置陷阱",
"DungeonFurniture": "正在创建地牢 - 放置家具",
"DungeonPictures": "正在创建地牢 - 放置绘画作品",
"DungeonBanners": "正在创建地牢 - 放置旗帜",
"DungeonLate": "正在创建地牢 - 后期要素生成",
"DungeonRoomsAndHalls": "正在创建地牢 - 放置房间与走廊",
"DungeonRooms": "正在创建地牢 - 放置房间 {0}%",
"DungeonHalls": "正在创建地牢 - 放置走廊 {0}%",
"DungeonComplete": "正在创建地牢 - 收尾完成"
},
"LoadingTips_CharacterCreation": {
"1": "找到发型师,尝试更多发型和染发剂!",
"2": "角色创建后,一切皆可更改——找到发型师、梳妆台以及其他各种物品即可。",
"3": "用染料给任意盔甲和配饰上色,随心切换!",
"4": "有一种稀有的洗发水,能让你的头发连同头皮都闪闪发光!",
"5": "如果你愿意,可以隐藏任意已装备的配饰——它仍然有效!",
"6": "如果你喜欢某个物品的外观,就把它装备在时装栏位里,这样你既能保留盔甲的增益效果,又能展现时尚品味!",
"7": "某些物品会改变你的声音,别对此大惊小怪的。",
"8": "如果你找到了奇异植物,就把它交给染料商,换取超棒的染料!",
"9": "每天都可以在梳妆台前尝试新造型——它还能帮你存放各种造型所需的物品!",
"10": "染料商可以帮你调配染料,让不同染料的效果叠加!",
"11": "在染缸里,将你在冒险中获得的稀有彩色材料转化为染料。",
"12": "在染缸里,就连高尔夫球和绳子都能染色。",
"13": "服装商出售熟悉的衣物,它们可以隐藏任何盔甲,同时保留其增益效果!",
"14": "制作男性人体模型和女性人体模型来展示你的装备。",
"15": "用丰富的物品来装点你的造型,大多数物品可以同时佩戴,甚至相互叠加!",
"16": "如果你想隐藏头盔,就从服装商那里获取熟悉的假发吧!"
},
"LoadingTips_Default": {
"1": "感谢使用亚共版汉化修正!\n公共仓库:https://github.com/WindFrost-CSFT/CSFTTerrariaHansProject",
"2": "信息配饰无需装备即可为你和附近的好友提供有用的信息;只需要将其放在物品栏中即可。",
"3": "真的有人会看这个吗?",
"4": "蘑菇生物群落既可以生长在地表,也可以生长在地下。友好的松露人有时与地表蘑菇生物群落相处得也很融洽。",
"5": "你可以通过放置一张床并使用它来改变生成位置。",
"6": "如果你找到魔镜,可以用它传送回你的生成位置。",
"7": "天空中有漂浮岛。",
"8": "有时你会在世界各地发现隐藏的NPC。",
"9": "在血月期间,僵尸能开门。",
"10": "水会减轻你掉下来时受到的冲击。",
"11": "火把和荧光棒可以为你在一片漆黑的地方照明。但火把不能在水下使用,荧光棒可以。",
"12": "在没有喝黑曜石皮药水的情况下不要掉进熔岩中!",
"13": "如果你有幸运马掌,就不会受到坠落伤害。在漂浮岛上找到的宝箱中寻找幸运马掌。",
"14": "走在狱石和陨石上会灼伤你!装备上黑曜石骷髅头或类似配饰来保护好你自己。",
"15": "生命水晶藏在世界各地。利用生命水晶来增加你的生命值。",
"16": "制作火把需要木头和凝胶。凝胶可以通过打败史莱姆获得。",
"17": "开采某些矿石需要更好的镐。",
"18": "如果单机玩腻了的话不妨来亚共体服务器玩玩吧!",
"19": "使用弓和枪需要你的弹药槽里有适当的弹药。",
"20": "地牢里的那个老人是个服装商。只要有人能解除他的诅咒…",
"21": "商人爱财。如果你攒够了钱,可能会有商人搬进来。",
"22": "在你的物品栏或储存箱中放一个炸药,吸引爆破专家来你家。",
"23": "确保你有有效的空房间,也许你能吸引新的居民来你的世界。",
"24": "在探索时,准备一些平台总是有帮助的。这些平台可以由各种材料制成,例如木材、玻璃,甚至是骨头。",
"25": "杀死一个boss来吸引树妖来你家。她会告诉你所在世界的腐化之地、猩红之地和神圣之地的现状。",
"26": "高级玩家可能希望重新映射按钮;你可以通过“设置”中的“控制菜单”执行此操作。",
"27": "如果你不想使用火把,那就佩戴一顶挖矿头盔吧。",
"28": "你可以将水桶套在头上!",
"29": "打败地狱中的boss来永远地改变世界。找一个向导巫毒娃娃并将其丢到地狱的熔岩中来召唤他。",
"30": "用普通的锤子无法摧毁恶魔祭坛和猩红祭坛。你得用神锤。",
"31": "杀兔兔太残忍了。住手。",
"32": "有时夜晚会出现陨星。收集5颗陨星即可制作魔力水晶,你可以用它增加魔力值。",
"33": "小心陨石!",
"34": "宠物可以成为你最好的朋友。",
"35": "如果你挖得够深,你最终会到达地狱!",
"36": "圣诞老人是真实存在的!打败雪人军团后(正是这个季节中),他会搬进城镇。",
"37": "不要摇晃雪球,除非你想召唤雪人军团。",
"38": "你可以使用圣种、圣水或珍珠石来蔓延神圣之地。",
"39": "神圣之地是腐化和猩红唯一不能蔓延的地方。",
"40": "腐化之地遍布裂隙。注意脚下。",
"41": "时间能治愈一切创伤。",
"42": "你可以种下橡实来培植新树。",
"43": "火箭可续给我们带来了火箭靴。",
"44": "云朵瓶和闪亮红气球配饰都能提高跳跃能力。将它们组合在一起来制作云朵气球。",
"45": "如果你将钱币放在宝箱或猪猪存钱罐中,你就不太可能丢失它们。",
"46": "要制作药水,请将一个玻璃瓶放在桌子上来作为炼药站。不惮辛劳不惮烦!",
"47": "如果你的房屋没有背景墙,里面就会生成怪物。",
"48": "穿一整套由同种材料制成的盔甲会给你带来额外奖励。",
"49": "造个熔炉来将矿石制作成金属锭。",
"50": "可以收割蛛网并将其变成丝绸。然后用丝绸来制作床、沙发等等!",
"51": "你可以从机械师那里购买电线,用它们来制作机关、泵系统或其他复杂的设备。",
"52": "通过“设备菜单”的“房屋”部分,你可以决定你的NPC住在哪些房间。",
"53": "如果你受够了被人撞来撞去,试着装备一个钴护盾。你可以在地牢里找到这样的护盾。",
"54": "抓钩是非常宝贵的探险工具。试着用爪钩或宝石来制作它们。",
"55": "房屋中的房间可以用木平台作地板或天花板,但NPC的脚下需要至少一块实心块。",
"56": "你可以用锤子或炸药来摧毁暗影珠和猩红之心,但要准备应对它们释放的力量。",
"57": "对付哥布林军队时,群体控制是关键。",
"58": "周围最强大的巫师会使用魔力花。",
"59": "使用“可疑物品”,风险自负!",
"60": "沙子被制服了。",
"61": "出现在地下洞穴中的哥布林工匠会卖给你很多有用的物品,包括工匠作坊。",
"62": "你可以从“物品栏菜单”的“房屋”部分检查某个房间是否是有效房屋。",
"63": "可以种植各种有用材料的种子来制作药水。",
"65": "如果你迷路了,或者需要找另一位玩家,请打开世界地图。",
"66": "如果你需要移除背景墙,请先制作一把锤子!",
"67": "有多余的墙或平台?你可以把它们拆下来!",
"68": "钓鱼是制作材料、配饰和战利品匣的绝佳来源!",
"69": "没有什么东西能像翅膀那样提高移动能力。谁不想飞呢?",
"70": "坐矿车是最佳出行方式之一。你可以自己建设轨道,也可以在地下找到现成的。",
"71": "生命水晶对你来说不够吗?最终,生命果会在丛林里生长,可以额外增加你的生命值。",
"72": "游戏里,可以在梳妆台前换衣服,或者和发型师交谈来做个新发型。",
"73": "坐骑可以提高玩家的移动能力,带来各种有用的能力。每种能力都是独一无二的!",
"74": "在寻求挑战吗?试试专家模式吧!",
"75": "经过火星探测器周围时小心点。如果它们扫描你,它们就会召唤火星入侵部队!",
"76": "日食期间,小心大量涌出的奇异恐怖怪物。",
"77": "有时,敌人甚至会从其他维度入侵…",
"78": "南瓜勋章可用来召唤南瓜月。恐怖来袭!",
"79": "准备好迎接寒冬了吗?使用调皮礼物来召唤霜月吧!",
"80": "当沙尘暴来袭时,沙漠是很危险的地方。新的敌人涌出,能见度降低,甚至还很难移动!",
"81": "军火商比任何人都更了解枪支。如果你找到了枪支,他可能会搬进来。",
"82": "机械师在地牢里迷路了。如果你想要她搬进来,你就得去帮她走出来。",
"83": "一旦你使用生命水晶,可能就会有一名护士搬进来!如果需要治疗,可以随时跟她说…当然,是收费的。",
"84": "如果你想变得时尚,那就试试染料吧!染料商可以帮你把一些材料染成新的颜色。",
"85": "酒馆老板是从埃特尼亚远道而来的客人。",
"86": "如果你需要换新发型,去附近的蜘蛛生物群落看看吧。发型师最终都在那里不见了!",
"87": "普通的树林和石头对你来说还不够有生机?如果有足够多的居民搬进来,油漆工就会搬进来,并售卖油漆。",
"88": "探索海洋不会让你后悔的。你会发现宝藏、染料,甚至是沉睡的渔夫。",
"89": "如果你打败了蜂王,巫医就会来到你的世界。",
"90": "只有当你的世界住满了居民,派对女孩才会搬进来。毕竟,客人太少,那叫什么派对?",
"91": "巫师售卖一些有用的魔法道具,但他喜欢在地下游荡。",
"92": "税收官是一个痛苦亡魂,终日游荡在地狱里。要是有办法净化他就好了…",
"93": "海盗是难以捉摸的。他们先入侵你的世界,然后住进你的房屋!",
"94": "如果你能打败任何巨型机器人,蒸汽朋克人可能就会搬进你的世界。",
"95": "如果你喜欢火箭,机器侠可能有出售的。",
"96": "旅商永远不会在一个地方待太久,但是他每次都会带来不一样的商品!",
"97": "并非所有骷髅都是邪恶的。有些骷髅甚至会把独特的物品卖给那些能找到它们的人。",
"98": "不知道接下来做什么?看看成就指南来寻找线索吧!",
"99": "在专家模式下,如果敌人在你死后偷你的钱,就去追捕它!打败它,你就能夺回你的钱。",
"100": "启用物块交换机制后,你可以直接用一个物块取代另一个,而无需先开采。",
"101": "留意万圣节前后的礼袋。打开这些礼袋,你会发现各种各样的恐怖物品。不给糖就捣乱!",
"102": "云上面既舒服又柔软,不管你跌多远,都不会受伤。",
"103": "你知道吗?你可以命令你的召唤物攻击特定目标。只需按住召唤武器,同时右键点击敌人即可!",
"104": "按+或-键可放大和缩小!将焦点放在重要对象上!",
"105": "要与好友分享地图上的东西?双击地图,即可将位置发送给所有人看!",
"106": "虚空袋是一个魔法道具,当你的物品栏全满时,它可以用来储存你的物品。",
"107": "探索地下时,敌人并非唯一的危险。还要小心机关!",
"108": "找到酷炫的新材料了?想知道可以用来做什么吗?问问你附近友好的向导吧!",
"109": "一些NPC消失了吗?别担心,他们明天早上就会回来。",
"110": "炸药很危险!\n…不过很高效…"
},
"LoadingTips_GamePad": {
"0": "可以通过在手柄设置中启用“方向键热键栏”,将你最喜欢的物品分配到方向键,以便快速使用!",
"1": "可以通过按住{InputTrigger_UseOrAttack}按钮来连续使用某些物品。",
"2": "按{InputTrigger_SmartCursor}在光标模式之间进行切换。",
"3": "如果物品栏已满,可以按{InputTriggerUI_Trash}将物品扔进垃圾桶。",
"4": "在与商贩交谈时,可以按{InputTriggerUI_SellItem}来出售你物品栏里的物品。",
"5": "可以使用{InputTrigger_InteractWithTile}或镐来移除火把。",
"6": "在物品栏中,可以通过按{InputTrigger_QuickEquip}来将盔甲或配饰等物品直接装备到可用栏位。",
"7": "按住{InputTrigger_SmartSelect}可使用“自动选择”功能,这是一项能适应环境的通用功能。在黑暗洞穴时,它会自动为你提供火把;在水下时,自动为你提供荧光棒;甚至帮你选择打破东西所需的合适工具。",
"8": "按{InputTriggerUI_FavoriteItem}可以收藏物品。收藏的物品将无法再售卖、扔掉或掉落。也不会再意外丢失!",
"9": "在浏览物品栏时,可以在突出显示某工具或物块的同时按{InputTriggerUI_BuildFromInventory},直接进行建造。",
"10": "按住{InputTrigger_RadialQuickbar}和{InputTrigger_RadialHotbar}可以调出径向快捷栏和径向热键栏菜单。通过这两个菜单可以快速访问药水、坐骑和热键栏中的物品。",
"11": "菜单中有多种可用的手柄控制布局。可以选择Redigit之选、Yoraiz0r之选、Xbox、Playstation,或者自定义设置!",
"12": "如果在手柄设置中选择“方向键光标捕捉”,则可以在采矿或建造时使用方向键来提高精确度。",
"13": "使用手柄时,可以通过按{InputTrigger_LockOn}来锁定敌人。锁定的目标将标记有旋转的十字线,远程武器会自动瞄准该目标!",
"14": "你可将NPC分配到房屋或从房屋中移除NPC!从房屋界面,{InputTrigger_UseOrAttack}以将其分配到房屋,然后{InputTrigger_InteractWithTile}其旗帜以将其踢出!"
},
"LoadingTips_Keyboard": {
"0": "可以通过按住{InputTrigger_UseOrAttack}按钮来连续使用某些物品。",
"1": "按{InputTrigger_SmartCursor}在光标模式之间进行切换。",
"2": "如果物品栏已满,可以按{InputTriggerUI_Trash}和{InputTrigger_UseOrAttack}将物品扔进垃圾桶。",
"3": "在与商贩交谈时,可以按{InputTriggerUI_Trash}和{InputTrigger_UseOrAttack}来出售你物品栏里的物品。",
"4": "可以使用{InputTrigger_InteractWithTile}或镐来移除火把。",
"5": "在物品栏中,按住{$Controls.RightClick}来将防具或配饰等道具直接装备到可用栏位。",
"6": "按住{InputTrigger_SmartSelect}可使用“自动选择”功能,这是一项能适应环境的通用功能。在黑暗洞穴时,它会自动为你提供火把;在水下时,自动为你提供荧光棒;甚至帮你选择打破东西所需的合适工具。",
"7": "按{InputTriggerUI_FavoriteItem}和{InputTrigger_UseOrAttack}可以收藏物品。收藏的物品将无法再售卖、扔掉或掉落。也不会再意外丢失!",
"8": "你可将NPC分配到房屋或从房屋中移除NPC!从房屋界面,{InputTrigger_UseOrAttack}以将其分配到房屋,然后{InputTrigger_InteractWithTile}其旗帜以将其踢出!"
},
"ChatCommand": {
"Party": "/队",
"Emote": "/表情",
"Playing_0": "{$LegacyMultiplayer.6}",
"Playing_1": "{$LegacyMultiplayer.21}",
"Roll": "{$LegacyMultiplayer.8}",
"Emoji_0": "/表情符号",
"Emoji_1": "/e",
"Help": "/帮助",
"RPS": "/rps",
"Death": "/death",
"PVPDeath": "/pvpdeath",
"AllDeath": "/alldeath",
"AllPVPDeath": "/allpvpdeath",
"BossDamage": "/boss伤害"
},
"ChatCommandDescription": {
"Party": "{$ChatCommand.Party}消息:向你的队伍成员发送消息",
"Emote": "{$ChatCommand.Emote}消息:以第三人称视角传递消息",
"Playing": "{$ChatCommand.Playing_0}:列出游戏中所有玩家名称",
"Roll": "{$ChatCommand.Roll}:掷出1到100的数字",
"Emoji": "{$ChatCommand.Emoji_1} #:显示表情符号",
"RPS": "{$ChatCommand.RPS}:随机使用石头、剪刀、布的表情符号",
"Death": "{$ChatCommand.Death}:显示你的死亡数",
"PVPDeath": "{$ChatCommand.PVPDeath}:显示你的PVP死亡数",
"AllDeath": "{$ChatCommand.AllDeath}:显示每个人的死亡数",
"BossDamage": "{$ChatCommand.BossDamage}:显示最近的boss击杀贡献",
"AllPVPDeath": "{$ChatCommand.AllPVPDeath}:显示每人的PVP死亡数",
"Help": "{$ChatCommand.Help}:列出你可以使用的所有命令"
},
"BossDamageCommand": {
"Title": "{0}的伤害等级:",
"KillTime": "在{0}后被击杀",
"KillTimeEscaped": "在{0}后逃脱",
"KillTimeDefeated": "在{0}后被击败",
"KillTimeLost": "在{0}后失败",
"WorldCreditName": "陷阱与减益"
},
"EmojiCommand": {
"EmotionLove": "/{$EmojiName.EmotionLove}",
"EmotionAnger": "/{$EmojiName.EmotionAnger}",
"EmotionCry": "/{$EmojiName.EmotionCry}",
"EmotionAlert": "/{$EmojiName.EmotionAlert}",
"WeatherRain": "/{$EmojiName.WeatherRain}",
"WeatherLightning": "/{$EmojiName.WeatherLightning}",
"WeatherRainbow": "/{$EmojiName.WeatherRainbow}",
"ItemRing": "/{$EmojiName.ItemRing}",
"DebuffPoison": "/{$EmojiName.DebuffPoison}",
"DebuffBurn": "/{$EmojiName.DebuffBurn}",
"DebuffSilence": "/{$EmojiName.DebuffSilence}",
"DebuffCurse": "/{$EmojiName.DebuffCurse}",
"CritterBee": "/{$EmojiName.CritterBee}",
"CritterSlime": "/{$EmojiName.CritterSlime}",
"MiscTree": "/{$EmojiName.MiscTree}",
"EmoteLaugh": "/{$EmojiName.EmoteLaugh}",
"EmoteFear": "/{$EmojiName.EmoteFear}",
"EmoteNote": "/{$EmojiName.EmoteNote}",
"EventBloodmoon": "/{$EmojiName.EventBloodmoon}",
"EventEclipse": "/{$EmojiName.EventEclipse}",
"EventPumpkin": "/{$EmojiName.EventPumpkin}",
"EventSnow": "/{$EmojiName.EventSnow}",
"BiomeSky": "/{$EmojiName.BiomeSky}",
"BiomeOtherworld": "/{$EmojiName.BiomeOtherworld}",
"BiomeJungle": "/{$EmojiName.BiomeJungle}",
"BiomeCrimson": "/{$EmojiName.BiomeCrimson}",
"BiomeCorruption": "/{$EmojiName.BiomeCorruption}",
"BiomeHallow": "/{$EmojiName.BiomeHallow}",
"BiomeDesert": "/{$EmojiName.BiomeDesert}",
"BiomeBeach": "/{$EmojiName.BiomeBeach}",
"BiomeRocklayer": "/{$EmojiName.BiomeRocklayer}",
"BiomeLavalayer": "/{$EmojiName.BiomeLavalayer}",
"BiomeSnow": "/{$EmojiName.BiomeSnow}",
"RPSWinScissors": "/{$EmojiName.RPSWinScissors}",
"RPSWinRock": "/{$EmojiName.RPSWinRock}",
"RPSWinPaper": "/{$EmojiName.RPSWinPaper}",
"RPSScissors": "/{$EmojiName.RPSScissors}",
"RPSRock": "/{$EmojiName.RPSRock}",
"RPSPaper": "/{$EmojiName.RPSPaper}",
"BossEoC": "/{$EmojiName.BossEoC}",
"BossEoW": "/{$EmojiName.BossEoW}",
"BossBoC": "/{$EmojiName.BossBoC}",
"BossQueenBee": "/{$EmojiName.BossQueenBee}",
"BossSkeletron": "/{$EmojiName.BossSkeletron}",
"BossWoF": "/{$EmojiName.BossWoF}",
"BossDestroyer": "/{$EmojiName.BossDestroyer}",
"BossSkeletronPrime": "/{$EmojiName.BossSkeletronPrime}",
"BossTwins": "/{$EmojiName.BossTwins}",
"BossPlantera": "/{$EmojiName.BossPlantera}",
"BossGolem": "/{$EmojiName.BossGolem}",
"BossFishron": "/{$EmojiName.BossFishron}",
"BossKingSlime": "/{$EmojiName.BossKingSlime}",
"BossCultist": "/{$EmojiName.BossCultist}",
"BossMoonmoon": "/{$EmojiName.BossMoonmoon}",
"BossMourningWood": "/{$EmojiName.BossMourningWood}",
"BossPumpking": "/{$EmojiName.BossPumpking}",
"BossEverscream": "/{$EmojiName.BossEverscream}",
"BossIceQueen": "/{$EmojiName.BossIceQueen}",
"BossSantank": "/{$EmojiName.BossSantank}",
"BossPirateship": "/{$EmojiName.BossPirateship}",
"BossMartianship": "/{$EmojiName.BossMartianship}",
"CritterZombie": "/{$EmojiName.CritterZombie}",
"CritterBunny": "/{$EmojiName.CritterBunny}",
"CritterButterfly": "/{$EmojiName.CritterButterfly}",
"CritterGoblin": "/{$EmojiName.CritterGoblin}",
"CritterPirate": "/{$EmojiName.CritterPirate}",
"CritterSnowman": "/{$EmojiName.CritterSnowman}",
"CritterSpider": "/{$EmojiName.CritterSpider}",
"CritterBird": "/{$EmojiName.CritterBird}",
"CritterMouse": "/{$EmojiName.CritterMouse}",
"CritterGoldfish": "/{$EmojiName.CritterGoldfish}",
"CritterMartian": "/{$EmojiName.CritterMartian}",
"CritterSkeleton": "/{$EmojiName.CritterSkeleton}",
"ItemLifePotion": "/{$EmojiName.ItemLifePotion}",
"ItemManaPotion": "/{$EmojiName.ItemManaPotion}",
"ItemSoup": "/{$EmojiName.ItemSoup}",
"ItemCookedFish": "/{$EmojiName.ItemCookedFish}",
"ItemAle": "/{$EmojiName.ItemAle}",
"ItemSword": "/{$EmojiName.ItemSword}",
"ItemFishingRod": "/{$EmojiName.ItemFishingRod}",
"ItemBugNet": "/{$EmojiName.ItemBugNet}",
"ItemDynamite": "/{$EmojiName.ItemDynamite}",
"ItemMinishark": "/{$EmojiName.ItemMinishark}",
"ItemCog": "/{$EmojiName.ItemCog}",
"ItemTombstone": "/{$EmojiName.ItemTombstone}",
"ItemGoldpile": "/{$EmojiName.ItemGoldpile}",
"ItemDiamondRing": "/{$EmojiName.ItemDiamondRing}",
"EmoteConfused": "/{$EmojiName.EmoteConfused}",
"EmoteKiss": "/{$EmojiName.EmoteKiss}",
"EmoteSleep": "/{$EmojiName.EmoteSleep}",
"ItemPickaxe": "/{$EmojiName.ItemPickaxe}",
"EmoteRun": "/{$EmojiName.EmoteRun}",
"EmoteKick": "/{$EmojiName.EmoteKick}",
"EmoteFight": "/{$EmojiName.EmoteFight}",
"EmoteEating": "/{$EmojiName.EmoteEating}",
"WeatherSunny": "/{$EmojiName.WeatherSunny}",
"WeatherCloudy": "/{$EmojiName.WeatherCloudy}",
"WeatherStorming": "/{$EmojiName.WeatherStorming}",
"WeatherSnowstorm": "/{$EmojiName.WeatherSnowstorm}",
"EventMeteor": "/{$EmojiName.EventMeteor}",
"MiscFire": "/{$EmojiName.MiscFire}",
"TownMerchant": "/{$EmojiName.TownMerchant}",
"TownNurse": "/{$EmojiName.TownNurse}",
"TownArmsDealer": "/{$EmojiName.TownArmsDealer}",
"TownDryad": "/{$EmojiName.TownDryad}",
"TownGuide": "/{$EmojiName.TownGuide}",
"TownOldman": "/{$EmojiName.TownOldman}",
"TownDemolitionist": "/{$EmojiName.TownDemolitionist}",
"TownClothier": "/{$EmojiName.TownClothier}",
"TownGoblinTinkerer": "/{$EmojiName.TownGoblinTinkerer}",
"TownWizard": "/{$EmojiName.TownWizard}",
"TownMechanic": "/{$EmojiName.TownMechanic}",
"TownSanta": "/{$EmojiName.TownSanta}",
"TownTruffle": "/{$EmojiName.TownTruffle}",
"TownSteampunker": "/{$EmojiName.TownSteampunker}",
"TownDyeTrader": "/{$EmojiName.TownDyeTrader}",
"TownPartyGirl": "/{$EmojiName.TownPartyGirl}",
"TownCyborg": "/{$EmojiName.TownCyborg}",
"TownPainter": "/{$EmojiName.TownPainter}",
"TownWitchDoctor": "/{$EmojiName.TownWitchDoctor}",
"TownPirate": "/{$EmojiName.TownPirate}",
"TownStylist": "/{$EmojiName.TownStylist}",
"TownTravellingMerchant": "/{$EmojiName.TownTravellingMerchant}",
"TownAngler": "/{$EmojiName.TownAngler}",
"TownSkeletonMerchant": "/{$EmojiName.TownSkeletonMerchant}",
"TownTaxCollector": "/{$EmojiName.TownTaxCollector}",
"PartyPresent": "/{$EmojiName.PartyPresent}",
"PartyBalloons": "/{$EmojiName.PartyBalloons}",
"PartyCake": "/{$EmojiName.PartyCake}",
"PartyHats": "/{$EmojiName.PartyHats}",
"TownBartender": "/{$EmojiName.TownBartender}",
"ItemBeer": "/{$EmojiName.ItemBeer}",
"ItemDefenderMedal": "/{$EmojiName.ItemDefenderMedal}",
"EventOldOnesArmy": "/{$EmojiName.EventOldOnesArmy}",
"EmoteSadness": "/{$EmojiName.EmoteSadness}",
"EmoteAnger": "/{$EmojiName.EmoteAnger}",
"EmoteHappiness": "/{$EmojiName.EmoteHappiness}",
"EmoteWink": "/{$EmojiName.EmoteWink}",
"EmoteScowl": "/{$EmojiName.EmoteScowl}",
"EmoteSilly": "/{$EmojiName.EmoteSilly}",
"TownGolfer": "/{$EmojiName.TownGolfer}",
"TownBestiaryGirl": "/{$EmojiName.TownBestiaryGirl}",
"TownBestiaryGirlFox": "/{$EmojiName.TownBestiaryGirlFox}",
"BossEmpressOfLight": "/{$EmojiName.BossEmpressOfLight}",
"BossQueenSlime": "/{$EmojiName.BossQueenSlime}",
"TownPrincess": "/{$EmojiName.TownPrincess}",
"Peckish": "/{$EmojiName.Peckish}",
"Hungry": "/{$EmojiName.Hungry}",
"Starving": "/{$EmojiName.Starving}",
"LucyTheAxe": "/{$EmojiName.LucyTheAxe}",
"BossDeerclops": "/{$EmojiName.BossDeerclops}"
},
"EmojiName": {
"EmotionLove": "心",
"EmotionAnger": "愤怒",
"EmotionCry": "哭泣",
"EmotionAlert": "警告",
"WeatherRain": "雨",
"WeatherLightning": "闪电",
"WeatherRainbow": "彩虹",
"ItemRing": "指环",
"DebuffPoison": "毒药",
"DebuffBurn": "燃烧",
"DebuffSilence": "沉默",
"DebuffCurse": "诅咒",
"CritterBee": "蜜蜂",
"CritterSlime": "史莱姆",
"MiscTree": "树",
"EmoteLaugh": "大笑",
"EmoteFear": "害怕",
"EmoteNote": "音乐",
"EventBloodmoon": "血月",
"EventEclipse": "日食",
"EventPumpkin": "南瓜月",
"EventSnow": "霜月",
"BiomeSky": "天空",
"BiomeOtherworld": "地表",
"BiomeJungle": "丛林",
"BiomeCrimson": "猩红",
"BiomeCorruption": "腐化",
"BiomeHallow": "神圣",
"BiomeDesert": "沙漠",
"BiomeBeach": "海滩",
"BiomeRocklayer": "岩石生物群",
"BiomeLavalayer": "熔岩生物群",
"BiomeSnow": "雪",
"RPSWinScissors": "剪刀赢",
"RPSWinRock": "石头赢",
"RPSWinPaper": "布赢",
"RPSScissors": "剪刀",
"RPSRock": "石头",
"RPSPaper": "布",
"BossEoC": "eoc",
"BossEoW": "eow",
"BossBoC": "boc",
"BossQueenBee": "蜂王",
"BossSkeletron": "骷髅王",
"BossWoF": "wof",
"BossDestroyer": "毁灭者",
"BossSkeletronPrime": "机械骷髅王",
"BossTwins": "双子魔眼",
"BossPlantera": "世纪之花",
"BossGolem": "石巨人",
"BossFishron": "猪龙鱼公爵",
"BossKingSlime": "史莱姆王",
"BossCultist": "邪教徒",
"BossMoonmoon": "月球王",
"BossMourningWood": "哀木",
"BossPumpking": "南瓜王",
"BossEverscream": "常绿尖叫怪",
"BossIceQueen": "冰霜女王",
"BossSantank": "圣诞坦克",
"BossPirateship": "海盗船",
"BossMartianship": "火星船",
"CritterZombie": "僵尸",
"CritterBunny": "兔兔",
"CritterButterfly": "蝴蝶",
"CritterGoblin": "哥布林",
"CritterPirate": "神射手",
"CritterSnowman": "雪人",
"CritterSpider": "蜘蛛",
"CritterBird": "鸟",
"CritterMouse": "老鼠",
"CritterGoldfish": "金鱼",
"CritterMartian": "火星",
"CritterSkeleton": "骷髅",
"ItemLifePotion": "生命药水",
"ItemManaPotion": "魔力药水",
"ItemSoup": "汤水",
"ItemCookedFish": "熟鱼",
"ItemAle": "麦芽酒",
"ItemSword": "剑",
"ItemFishingRod": "钓竿",
"ItemBugNet": "虫网",
"ItemDynamite": "雷管",
"ItemMinishark": "迷你鲨",
"ItemCog": "齿轮",
"ItemTombstone": "墓石",
"ItemGoldpile": "金币堆",
"ItemDiamondRing": "钻戒",
"EmoteConfused": "困惑",
"EmoteKiss": "亲吻",
"EmoteSleep": "睡觉",
"ItemPickaxe": "镐头",
"EmoteRun": "跑步",
"EmoteKick": "踢人",
"EmoteFight": "作战",
"EmoteEating": "饥饿",
"WeatherSunny": "晴朗",
"WeatherCloudy": "多云",
"WeatherStorming": "暴风雨",
"WeatherSnowstorm": "暴雪",
"EventMeteor": "流星",
"MiscFire": "火舌",
"TownMerchant": "商人",
"TownNurse": "护士",
"TownArmsDealer": "军火商",
"TownDryad": "树妖",
"TownGuide": "向导",
"TownOldman": "老人",
"TownDemolitionist": "爆破专家",
"TownClothier": "服装商",
"TownGoblinTinkerer": "工匠",
"TownWizard": "巫师",
"TownMechanic": "机械师",
"TownSanta": "圣诞老人",
"TownTruffle": "松露人",
"TownSteampunker": "蒸汽朋克人",
"TownDyeTrader": "染料商",
"TownPartyGirl": "派对女孩",
"TownCyborg": "机器侠",
"TownPainter": "油漆工",
"TownWitchDoctor": "巫医",
"TownPirate": "海盗",
"TownStylist": "发型师",
"TownTravellingMerchant": "旅商",
"TownAngler": "渔夫",
"TownSkeletonMerchant": "骷髅商人",
"TownTaxCollector": "税收官",
"PartyPresent": "礼物",
"PartyBalloons": "气球",
"PartyCake": "蛋糕",
"PartyHats": "派对帽",
"TownBartender": "酒保",
"ItemBeer": "啤酒",
"ItemDefenderMedal": "护卫奖章",
"EventOldOnesArmy": "撒旦军队",
"EmoteSadness": "伤心",
"EmoteAnger": "气愤",
"EmoteHappiness": "高兴",
"EmoteWink": "眨眼",
"EmoteScowl": "皱眉",
"EmoteSilly": "愚蠢",
"TownGolfer": "高尔夫球手",
"TownBestiaryGirl": "动物学家",
"TownBestiaryGirlFox": "动物学家狐狸",
"BossEmpressOfLight": "光之女皇",
"BossQueenSlime": "史莱姆皇后",
"TownPrincess": "公主",
"Peckish": "有一点饿",
"Hungry": "饥饿",
"Starving": "极度饥饿",
"LucyTheAxe": "露西",
"BossDeerclops": "鹿角怪"
},
"Announcement": {
"HasBeenDefeated_Single": "{0}已被打败!",
"HasBeenDefeated_Plural": "{0}已被打败!",
"HasAwoken": "{0}已苏醒!",
"HasArrived": "{0}已抵达!",
"HomelessArrived_0": "{0}已抵达,但暂无可用住处。",
"HomelessArrived_1": "{0}已抵达,正在寻找住处!",
"HomelessArrived_2": "{0}已抵达,但没有房子!",
"HomelessArrived_3": "{0}已抵达,需要一处住处!",
"HomelessArrived_4": "{0}已抵达,却无栖身之所!",
"HomelessArrived_5": "{0}已抵达,却无家可归,四处游荡。"
},
"MapObject": {
"Tree": "树",
"Iron": "铁",
"Copper": "铜",
"Gold": "金",
"Silver": "银",
"Door": "门",
"Table": "桌子",
"Chair": "椅子",
"Anvil": "砧",
"Sapling": "树苗",
"Demonite": "魔矿",
"DemonAltar": "恶魔祭坛",
"CrimsonAltar": "猩红祭坛",
"Fossil": "化石",
"Pot": "罐子",
"Thorns": "荆棘",
"Chandelier": "吊灯",
"Lantern": "灯笼",
"Web": "蛛丝",
"Thorn": "荆棘",
"GiantMushroom": "巨型蘑菇",
"Banner": "旗帜",
"FloorLamp": "落地灯",
"Statue": "雕像",
"Vase": "花瓶",
"Cobalt": "钴矿",
"Mythril": "秘银",
"Adamantite": "精金",
"Trap": "机关",
"Timer": "计时器",
"ChristmasLight": "圣诞灯",
"Tin": "锡",
"Lead": "铅",
"Tungsten": "钨",
"Platinum": "铂金",
"PineTree": "松树",
"Sink": "水槽",
"LivingWood": "生命木",
"Crimtane": "猩红",
"WaterFountain": "喷泉",
"Chlorophyte": "叶绿",
"Turret": "炮塔",
"Rocket": "火箭",
"SiltExtractinator": "提炼机",
"ChlorophyteExtractinator": "叶绿提炼机",
"Palladium": "钯金",
"Orichalcum": "山铜",
"Titanium": "钛金",
"Larva": "幼虫",
"PlanterasBulb": "世纪之花花苞",
"MetalBar": "金属棒",
"Trophy": "纪念章",
"ItemRack": "物品架",
"Painting": "喷漆",
"AnimalSkin": "动物皮",
"Picture": "图片",
"OrangeSquirrelCage": "橙松鼠笼",
"PalmTree": "棕榈树",
"DrippingWater": "滴水",
"DrippingLava": "滴落熔岩",
"DrippingHoney": "滴落蜂蜜",
"SandFlow": "沙流",
"BeeHive": "蜂巢",
"DesertFossil": "化石",
"GeyserTrap": "喷泉",
"WireBulb": "彩线灯泡",
"FallenLog": "落木",
"GoldBirdCage": "金鸟笼",
"GoldBunnyCage": "金兔笼",
"GoldButterflyCage": "金蝴蝶罐",
"GoldFrogCage": "金蛙笼",
"GoldGrasshopperCage": "金蚱蜢笼",
"GoldMouseCage": "金老鼠笼",
"GoldWormCage": "金蠕虫笼",
"SquirrelGoldCage": "金松鼠笼",
"Toilet": "马桶",
"TeleportationPylon": "传送晶塔",
"Relic": "圣物",
"DrippingShimmer": "滴落微光"
},
"BuffName": {
"ObsidianSkin": "黑曜石皮",
"Regeneration": "再生",
"Swiftness": "敏捷",
"Gills": "鱼鳃",
"Ironskin": "铁皮",
"ManaRegeneration": "魔力再生",
"MagicPower": "魔能",
"Featherfall": "羽落",
"Spelunker": "洞穴探险",
"Invisibility": "隐身",
"Shine": "光芒",
"NightOwl": "夜猫子",
"Battle": "战斗",
"Thorns": "荆棘",
"WaterWalking": "水上漂",
"Archery": "箭术",
"Hunter": "猎人",
"Gravitation": "重力",
"ShadowOrb": "暗影珠",
"Poisoned": "中毒",
"PotionSickness": "耐药性",
"Darkness": "黑暗",
"Cursed": "诅咒",
"OnFire": "着火了!",
"Tipsy": "踉跄",
"FairyBlue": "仙灵",
"Werewolf": "狼人",
"Clairvoyance": "千里眼",
"Bleeding": "流血",
"Confused": "困惑",
"Slow": "缓慢",
"Weak": "虚弱",
"Merfolk": "人鱼",
"Silenced": "沉默",
"BrokenArmor": "破损盔甲",
"Horrified": "惊恐",
"TheTongue": "狂卷之舌",
"CursedInferno": "诅咒狱火",
"PetBunny": "宠物兔",
"BabyPenguin": "企鹅宝宝",
"PetTurtle": "宠物海龟",
"PaladinsShield": "圣骑士护盾",
"Frostburn": "霜冻",
"BabyEater": "吞噬怪宝宝",
"Chilled": "冷冻",
"Frozen": "冰冻",
"Honey": "蜂蜜",
"Pygmies": "矮人",
"BabySkeletronHead": "骷髅王宝宝头",
"BabyHornet": "黄蜂宝宝",
"TikiSpirit": "提基幽魂",
"PetLizard": "宠物蜥蜴",
"PetParrot": "宠物鹦鹉",
"BabyTruffle": "松露人宝宝",
"PetSapling": "宠物树苗",
"Wisp": "妖灵",
"RapidHealing": "快速治疗",
"ShadowDodge": "神圣防护",
"LeafCrystal": "叶状水晶",
"BabyDinosaur": "恐龙宝宝",
"IceBarrier": "冰障",
"Panic": "恐慌!",
"BabySlime": "史莱姆宝宝",
"EyeballSpring": "弹簧眼",
"BabySnowman": "雪人宝宝",
"Burning": "燃烧",
"Suffocation": "窒息",
"Ichor": "灵液",
"Venom": "酸性毒液",
"Midas": "迈达斯",
"Blackout": "黑视",
"PetSpider": "宠物蜘蛛",
"Squashling": "南瓜娃娃",
"Ravens": "乌鸦",
"BlackCat": "黑猫",
"CursedSapling": "诅咒树苗",
"WaterCandle": "水蜡烛",
"PeaceCandle": "和平蜡烛",
"ShadowCandle": "暗影蜡烛",
"Campfire": "温馨之火",
"ChaosState": "混沌状态",
"HeartLamp": "心灯",
"Rudolph": "鲁道夫",
"Puppy": "小狗",
"BabyGrinch": "格林奇宝宝",
"AmmoBox": "弹药箱",
"ManaSickness": "魔力病",
"BeetleEndurance1": "甲虫耐力",
"BeetleEndurance2": "甲虫耐力",
"BeetleEndurance3": "甲虫耐力",
"BeetleMight1": "甲虫力量",
"BeetleMight2": "甲虫力量",
"BeetleMight3": "甲虫力量",
"FairyRed": "仙灵",
"FairyGreen": "仙灵",
"Wet": "潮湿",
"Mining": "采矿",
"Heartreach": "拾心",
"Calm": "冷静",
"Builder": "建筑工",
"Titan": "泰坦",
"Flipper": "脚蹼",
"Summoning": "召唤",
"Dangersense": "危险感",
"AmmoReservation": "弹药储备",
"Lifeforce": "生命力",
"Endurance": "耐力",
"Rage": "暴怒",
"Inferno": "狱火",
"Wrath": "怒气",
"Minecart": "矿车",
"Lovestruck": "热恋",
"Stinky": "恶臭",
"Fishing": "钓鱼",
"Sonar": "声纳",
"Crate": "宝匣",
"Warmth": "温暖",
"HornetMinion": "黄蜂",
"ImpMinion": "小鬼",
"ZephyrFish": "和风鱼",
"BunnyMount": "兔兔坐骑",
"PigronMount": "猪龙坐骑",
"SlimeMount": "史莱姆坐骑",
"TurtleMount": "海龟坐骑",
"BeeMount": "蜜蜂坐骑",
"SpiderMinion": "蜘蛛",
"TwinEyesMinion": "双子魔眼",
"PirateMinion": "海盗",
"MiniMinotaur": "法翁",
"Slimed": "史莱姆",
"SharknadoMinion": "鲨鱼旋风",
"UFOMinion": "幽浮",
"UFOMount": "UFO坐骑",
"DrillMount": "钻头坐骑",
"ScutlixMount": "鳞甲怪坐骑",
"Electrified": "带电",
"MoonLeech": "月噬",
"Sunflower": "快乐!",
"MonsterBanner": "旗帜",
"Rabies": "野性咬噬",
"Webbed": "被网住",
"Bewitched": "着魔",
"SoulDrain": "夺命杖",
"MagicLantern": "魔法灯笼",
"ShadowFlame": "暗影焰",
"CrimsonHeart": "猩红之心",
"BabyFaceMonster": "脸怪宝宝",
"BoneJavelin": "穿透",
"StardustMinion": "星尘细胞",
"StardustMinionBleed": "细胞化",
"DryadsWardDebuff": "树妖祸害",
"StardustGuardianMinion": "星尘守卫",
"StardustDragonMinion": "星尘之龙",
"Daybreak": "破晓",
"SuspiciousTentacle": "可疑眼球",
"CompanionCube": "同伴方块",
"PetDD2Gato": "飞翔Gato",
"PetDD2Ghost": "闪烁灯芯",
"PetDD2Dragon": "龙宝宝",
"BetsysCurse": "双足翼龙诅咒",
"Oiled": "涂油",
"Stoned": "恍惚",
"StarInBottle": "星星瓶",
"Sharpened": "锋利",
"Dazed": "眩晕",
"DeadlySphere": "致命球",
"Obstructed": "阻塞",
"VortexDebuff": "扭曲",
"DryadsWard": "树妖祝福",
"WindPushed": "强风",
"WitheredArmor": "枯萎盔甲",
"WitheredWeapon": "枯萎武器",
"OgreSpit": "渗出",
"ParryDamageBuff": "惊人一刻",
"BallistaPanic": "弩车恐慌!",
"MinecartMech": "{$BuffName.Minecart}",
"MinecartWood": "{$BuffName.Minecart}",
"SolarShield1": "太阳烈焰",
"SolarShield2": "太阳烈焰",
"SolarShield3": "太阳烈焰",
"NebulaUpDmg1": "伤害星云",
"NebulaUpDmg2": "伤害星云",
"NebulaUpDmg3": "伤害星云",
"NebulaUpLife1": "生命星云",
"NebulaUpLife2": "生命星云",
"NebulaUpLife3": "生命星云",
"NebulaUpMana1": "魔力星云",
"NebulaUpMana2": "魔力星云",
"NebulaUpMana3": "魔力星云",
"UnicornMount": "独角兽坐骑",
"CuteFishronMount": "可爱猪龙鱼坐骑",
"BasiliskMount": "蛇蜥怪坐骑",
"NoBuilding": "创意震撼",
"WeaponImbueVenom": "武器灌注:酸性毒液",
"WeaponImbueCursedFlames": "武器灌注:诅咒焰",
"WeaponImbueFire": "武器灌注:火焰",
"WeaponImbueGold": "武器灌注:金",
"WeaponImbueIchor": "武器灌注:灵液",
"WeaponImbueNanites": "武器灌注:纳米机器人",
"WeaponImbueConfetti": "武器灌注:彩纸",
"WeaponImbuePoison": "武器灌注:毒药",
"WellFed": "吃得好",
"WellFed2": "很满意",
"WellFed3": "酒足饭饱",
"DesertMinecart": "{$BuffName.Minecart}",
"FishMinecart": "{$BuffName.Minecart}",
"GolfCartMount": "高尔夫球车",
"BabyBird": "雀宝宝",
"CatBast": "韧皮防御",
"SugarGlider": "蜜袋鼯",
"VampireFrog": "吸血鬼青蛙",
"UpbeatStar": "埃斯蒂",
"BatOfLight": "血红蝙蝠",
"BeeMinecart": "{$BuffName.Minecart}",
"LadybugMinecart": "{$BuffName.Minecart}",
"PigronMinecart": "{$BuffName.Minecart}",
"SunflowerMinecart": "{$BuffName.Minecart}",
"HellMinecart": "{$BuffName.Minecart}",
"ShroomMinecart": "{$BuffName.Minecart}",
"AmethystMinecart": "{$BuffName.Minecart}",
"TopazMinecart": "{$BuffName.Minecart}",
"SapphireMinecart": "{$BuffName.Minecart}",
"EmeraldMinecart": "{$BuffName.Minecart}",
"RubyMinecart": "{$BuffName.Minecart}",
"DiamondMinecart": "{$BuffName.Minecart}",
"AmberMinecart": "{$BuffName.Minecart}",
"BeetleMinecart": "{$BuffName.Minecart}",
"MeowmereMinecart": "{$BuffName.Minecart}",
"PartyMinecart": "{$BuffName.Minecart}",
"PirateMinecart": "{$BuffName.Minecart}",
"SteampunkMinecart": "{$BuffName.Minecart}",
"CoffinMinecart": "{$BuffName.Minecart}",
"Lucky": "幸运",
"LilHarpy": "小鸟妖",
"FennecFox": "耳廓狐",
"GlitteryButterfly": "闪光蝴蝶",
"BabyImp": "小鬼宝宝",
"BabyRedPanda": "小熊猫宝宝",
"WitchBroom": "女巫扫帚",
"SharkPup": "小鲨鱼",
"StormTiger": "沙漠虎",
"Plantero": "微型世纪之花",
"Flamingo": "火烈鸟",
"DynamiteKitten": "雷管小猫",
"BabyWerewolf": "狼人宝宝",
"ShadowMimic": "暗影宝箱怪",
"VoltBunny": "伏特兔",
"KingSlimePet": "史莱姆王子",
"EyeOfCthulhuPet": "可疑眼睛",
"EaterOfWorldsPet": "蠕虫吞噬怪",
"BrainOfCthulhuPet": "蜘蛛脑",
"SkeletronPet": "小骷髅王",
"QueenBeePet": "蜜蜂",
"DestroyerPet": "微型毁灭者",
"TwinsPet": "激光眼和魔焰眼",
"SkeletronPrimePet": "小机械骷髅王",
"PlanteraPet": "世纪之花幼苗",
"GolemPet": "玩具石巨人",
"DukeFishronPet": "小猪龙鱼",
"LunaticCultistPet": "幻影龙",
"MoonLordPet": "月精灵",
"FairyQueenPet": "仙灵公主",
"PumpkingPet": "杰克南瓜灯",
"EverscreamPet": "常绿尖叫怪树苗",
"IceQueenPet": "冰雪女王",
"MartianPet": "异星滑板小子",
"DD2OgrePet": "食人魔宝宝",
"DD2BetsyPet": "小双足翼龙",
"PirateShipMount": "海盗船坐骑",
"SpookyWoodMount": "阴森树坐骑",
"SantankMount": "圣诞老人坦克坐骑",
"WallOfFleshGoatMount": "山羊坐骑",
"DarkMageBookMount": "书坐骑",
"PaintedHorseMount": "彩马坐骑",
"MajesticHorseMount": "壮马坐骑",
"DarkHorseMount": "黑马坐骑",
"LavaSharkMount": "熔岩鲨坐骑",
"PogoStickMount": "蹦蹦跷坐骑",
"TitaniumStorm": "钛金屏障",
"QueenSlimePet": "史莱姆公主",
"ThornWhipPlayerBuff": "丛林之怒",
"SwordWhipPlayerBuff": "迪朗达尔祝福",
"ScytheWhipPlayerBuff": "丰收时刻",
"CoolWhipPlayerBuff": "一种不错的增益",
"Smolstar": "附魔飞刀",
"QueenSlimeMount": "羽翼史莱姆坐骑",
"GelBalloonBuff": "闪耀史莱姆",
"BrainOfConfusionBuff": "控脑术",
"SugarRush": "糖果冲刺",
"DiggingMoleMinecart": "挖掘鼹鼠矿车",
"EmpressBlade": "泰拉棱镜",
"OnFire3": "狱火",
"Frostburn2": "冻伤",
"FlinxMinion": "小雪怪",
"NeutralHunger": "稍饿",
"Hunger": "饥饿",
"Starving": "极饿",
"BerniePet": "伯尼",
"GlommerPet": "格罗姆",
"DeerclopsPet": "微小鹿角怪",
"PigPet": "猪人",
"ChesterPet": "切斯特",
"AbigailMinion": "阿比盖尔",
"HeartyMeal": "丰盛大餐",
"DualSlimePet": "皇家史莱姆",
"JunimoPet": "祝尼魔",
"BloodButcherer": "血腥屠宰",
"FartMinecart": "臭屁车",
"BiomeSight": "生物群落观测",
"TerraFartMinecart": "泰拉臭屁车",
"WarTable": "战略家",
"BlueChickenPet": "蓝鸡",
"WolfMount": "月亮祝福",
"Spiffo": "棕绒浣熊",
"CavelingGardener": "洞穴园丁",
"Shimmer": "闪光",
"DirtiestBlock": "最脏的块",
"Pufferfish": "河豚",
"BoulderPet": "友好巨石",
"RainbowBoulderPet": "友好彩虹巨石",
"Hemorrhage": "出血",
"TorchGodPotion": "火把祝福",
"VelociraptorMount": "迅猛龙的本能",
"BatMount": "蝙蝠诅咒",
"RatMount": "大鼠本性",
"AxeFairyPet": "森斧精灵",
"RollerSkatesMount": "蓝轮滑鞋",
"RollerSkatesGreenMount": "绿轮滑鞋",
"RollerSkatesWhiteMount": "经典轮滑鞋",
"RollerSkatesPinkMount": "派对轮滑鞋",
"DeadCellsMushroomBoiMinion": "蘑菇君!",
"DeadCellsSwarmBiter": "咬咬虫群",
"CobWhipPlayerBuff": "鞭蛛",
"DeadCellsPotionStation": "炼金强化",
"PixieMount": "仙灵形态",
"PalworldMinionFoxsparks": "桃旋鼬",
"PalworldMinionCattiva": "捣蛋猫",
"PalworldPetChillet": "疾旋鼬",
"PalworldPetChilletIgnis": "桃旋鼬",
"Kite": "放飞心灵"
},
"BuffDescription": {
"ObsidianSkin": "对熔岩免疫",
"Regeneration": "提供生命再生",
"Swiftness": "移动速度提高25%",
"Gills": "可在液体中呼吸",
"Ironskin": "防御增加8",
"ManaRegeneration": "提高魔力再生速度",
"MagicPower": "魔法伤害提高20%",
"Featherfall": "按向上键或向下键来控制下降速度",
"Spelunker": "显示宝藏和矿石的位置",
"Invisibility": "隐身",
"Shine": "发光",
"NightOwl": "提升夜视能力",
"Battle": "提高敌人生成速度",
"Thorns": "攻击者也会受到伤害",
"WaterWalking": "按向下键进入水中",
"Archery": "弓伤害增加10%,箭速度增加20%",