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Fix PC Audio silence caused by infinite RX restart loop (#1441)
Two fixes:
1. Buffer cap used int16 math (2 bytes/sample) but pipeline is float32
(4 bytes). Cap was half correct size, causing constant drops.
2. stopRxStream() emitted StoppedState before nulling m_audioSink,
causing the stateChanged handler to queue another stop+start
in an infinite loop.
Co-Authored-By: AetherClaude & Claude Opus 4.6 (1M context) <noreply@anthropic.com>
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