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Examples and/or documentation for running iOS tests on a physical device #1215

@jiawen

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@jiawen

I've been using rules_apple successfully for a few projects and can run ios_unit_test in a simulator. However, there doesn't seem to be much documentation regarding how to run tests on a physical device. A great use case would be to easily measure on-device performance.

It would be tremendously helpful to have at least some documentation, if not working examples under the //examples directory.

I'm imagining something along the lines of:

  • How to run a single ios_unit_test and ios_ui_test.
  • How to run ios_unit_test_suite and ios_ui_test_suite.
  • Examples of different runners and test_hosts and what they mean.
    • What's required in a host ios_application.
  • Tulsi example.
  • How this all fits with google/xctestrunner.

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