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Describe the bug
When Config.TeleSwitch is enabled, weapons are not be switch back to the primary set before attacking.
Can you reproduce it?
- Set
Config.TeleSwitch = true
- Set
Config.PrimarySlot = 0 where Slot I has your damage weapons and Slot II has your teleport weapons
- Run a bot which teleports more than five nodes without attacking (to engage teleport switching) and then attacks something
- Note that then the bot begins to attack it is still using Slot II (teleport weapons) and not Slot I (primary weapons)
Expected behavior
- When the bot begins to attack I expect it to use the primary weapons slot as configured
Screenshots
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Desktop (please complete the following information):
Additional context
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Before filling this out
Describe the bug
When
Config.TeleSwitchis enabled, weapons are not be switch back to the primary set before attacking.Can you reproduce it?
Config.TeleSwitch = trueConfig.PrimarySlot = 0where Slot I has your damage weapons and Slot II has your teleport weaponsExpected behavior
Screenshots
If applicable, add screenshots to help explain your problem.
Desktop (please complete the following information):
Additional context
Add any other context about the problem here.