Skip to content

Add Staff of the Adder magic item #189

Description

@stiffneckjim

Description

Add support for the Staff of the Adder magic item.

Details

  • Rarity: Uncommon

  • Requires Attunement: Yes (by a cleric, druid, or warlock)

  • Item Type: Staff (functions as a quarterstaff)

  • Effect: You can use a bonus action to speak this staff's command word and throw the staff on the ground within 10 feet of you. The staff becomes a giant poisonous snake under your control and acts on its own initiative count. By using a bonus action to speak the command word again, you return the staff to its normal form in a space formerly occupied by the snake.

    On your turn, you can mentally command the snake if it is within 60 feet of you and you aren't incapacitated. You decide what action the snake takes and where it moves during its next turn, or you can issue it a general command, such as to attack your enemies or guard a location.

    If the snake is reduced to 0 hit points, it dies and reverts to its staff form. The staff then shatters and is destroyed. If the snake reverts to staff form before losing all its hit points, it regains all of them.

Implementation

This item should be added to dungeonsheets/magic_items.py as a new class inheriting from MagicItem. It's already referenced in the random tables but not implemented as a usable item.

Reference

DMG p. 203

Metadata

Metadata

Assignees

No one assigned

    Labels

    No labels
    No labels

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions