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Implement Lua command...() function TODOs - #2864

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daid merged 5 commits into
daid:masterfrom
oznogon:script-command-todos
May 31, 2026
Merged

Implement Lua command...() function TODOs#2864
daid merged 5 commits into
daid:masterfrom
oznogon:script-command-todos

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@oznogon

@oznogon oznogon commented Apr 17, 2026

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Implement component changes for Lua globals flagged as TODOs:

  • commandCombatManeuverBoost()
  • commandLaunchProbe()
  • commandSetScienceLink()
  • commandClearScienceLink()
  • commandSetAlertLevel()

These fired network commands on clients but didn't apply server-side component changes.

Also:

  • Move scan probe launching logic from PlayerInfo to ProbeSystem::launch().
  • Add, implement, and document commandCombatManueuverStrafe().

oznogon and others added 5 commits April 17, 2026 08:29
Move scan probe launch logic from PlayerInfo to a new
ProbeSystem::launch() function so it can be reused by the script bind.
Implement component changes for Lua globals flagged as TODOs.

- commandCombatManeuverBoost()
- commandLaunchProbe()
- commandSetScienceLink()
- commandClearScienceLink()
- commandSetAlertLevel()

Also:

- Add commandCombatManueuverStrafe()
@daid
daid merged commit 7700431 into daid:master May 31, 2026
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@oznogon
oznogon deleted the script-command-todos branch May 31, 2026 19:55
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2 participants