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[DC] VMU data cleared after running WinCE game? #1352
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Description
Answers checklist.
- I have read and will follow the terms above.
- I have read the documentation BlueRetro wiki and the issue is not addressed there.
- I have updated my BlueRetro to latest version available.
- I have searched the issue tracker for a similar issue and not found a similar issue.
BlueRetro firmware version
v25.10-beta-2-g83e989b
BlueRetro firmware specification
HW1
BlueRetro firmware variant
Universal
BlueRetro hardware type
Internal install DIY
Manufacturer
Espressif
System used
SEGA Dreamcast
Bluetooth controller brand & name
PS5 Controller
What is the problem? (only list ONE problem per report)
- Started Resident Evil 2 (WinCE game, telling from boot screen)
- Controls appear misconfigured in menu (Button mapping was mixed up to random buttons) (ABXY + START shortcut for GDEMU also did not work due to mismapping)
- Shut down console to restart.
- Started different game (Resident Evil: Code Veronica)
- Played shortly, saved.
- Shut down console after saving properly, save succeeded. Shut down console afterwards.
- Boot up next day, found VMU was empty with only RE:CV save file existing on VMU.
What did you expect to happen?
VMU retained previous saves, and added RE:CV save.
Attach BlueRetro debug trace here
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