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world.Generator: add PopulateChunk method #1263

Description

@Dasciam

Seems generator API lacks chunk population functionality.

Chunk population gives context of:

  • Chunk that should be populated
  • Adjacent chunks

This will resolve the issue, when, for example, the developer want to place a big tree, but the context of a single chunk forces them to hold an additional context for it, instead of to place it without it

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