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Definitely seems like a bug to me that the +200% dmg bonus is only applied to melee attacks, which the Rogue can't do when holding a bow.
Could this be introduced as an optional change maybe, so as to please both the purists and those who want to finally see the Rogue as a viable Hell/Hell character with similar clear speeds to the Warrior?
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Definitely seems like a bug to me that the +200% dmg bonus is only applied to melee attacks, which the Rogue can't do when holding a bow.
Could this be introduced as an optional change maybe, so as to please both the purists and those who want to finally see the Rogue as a viable Hell/Hell character with similar clear speeds to the Warrior?
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