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[Wii] delay based netplay #531

@BevP90

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@BevP90

Has anyone tried to implement in delay based netcode to the Wii version of Genesis Plus GX?
The Wii couldn't handle rollback so something alot less demanding like delay based would be a better suit.
This would be incredible to be able to play 2 player games online with friends.

Either way I'd be interested in donating and supporting this project if possible. Would love to know your thoughts.

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