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lines changed Original file line number Diff line number Diff line change @@ -45,8 +45,8 @@ def process(filename):
4545 strval = str (e ['value' ]).strip ()
4646 if strval .startswith ("__" ):
4747 continue
48- # if strval in known_enum:
49- # print(e['name'] + " = raylib." + strval)
48+ if strval in known_enum :
49+ print (e ['name' ] + " = raylib." + strval )
5050 elif strval in known_define :
5151 print (e ['name' ] + " = " + strval )
5252 else :
Original file line number Diff line number Diff line change 77PI : float = 3.141592653589793
88DEG2RAD = PI / 180.0
99RAD2DEG = 180.0 / PI
10+ MOUSE_LEFT_BUTTON = raylib .MOUSE_BUTTON_LEFT
11+ MOUSE_RIGHT_BUTTON = raylib .MOUSE_BUTTON_RIGHT
12+ MOUSE_MIDDLE_BUTTON = raylib .MOUSE_BUTTON_MIDDLE
13+ MATERIAL_MAP_DIFFUSE = raylib .MATERIAL_MAP_ALBEDO
14+ MATERIAL_MAP_SPECULAR = raylib .MATERIAL_MAP_METALNESS
15+ SHADER_LOC_MAP_DIFFUSE = raylib .SHADER_LOC_MAP_ALBEDO
16+ SHADER_LOC_MAP_SPECULAR = raylib .SHADER_LOC_MAP_METALNESS
1017EPSILON : float = 1e-06
1118RLGL_VERSION : str = "4.5"
1219RL_DEFAULT_BATCH_BUFFER_ELEMENTS : int = 8192
7986RL_BLEND_DST_ALPHA : int = 32970
8087RL_BLEND_SRC_ALPHA : int = 32971
8188RL_BLEND_COLOR : int = 32773
89+ RL_SHADER_LOC_MAP_DIFFUSE = raylib .RL_SHADER_LOC_MAP_ALBEDO
90+ RL_SHADER_LOC_MAP_SPECULAR = raylib .RL_SHADER_LOC_MAP_METALNESS
8291GL_SHADING_LANGUAGE_VERSION : int = 35724
8392GL_COMPRESSED_RGB_S3TC_DXT1_EXT : int = 33776
8493GL_COMPRESSED_RGBA_S3TC_DXT1_EXT : int = 33777
Original file line number Diff line number Diff line change 77PI : float = 3.141592653589793
88DEG2RAD = PI / 180.0
99RAD2DEG = 180.0 / PI
10+ MOUSE_LEFT_BUTTON = raylib .MOUSE_BUTTON_LEFT
11+ MOUSE_RIGHT_BUTTON = raylib .MOUSE_BUTTON_RIGHT
12+ MOUSE_MIDDLE_BUTTON = raylib .MOUSE_BUTTON_MIDDLE
13+ MATERIAL_MAP_DIFFUSE = raylib .MATERIAL_MAP_ALBEDO
14+ MATERIAL_MAP_SPECULAR = raylib .MATERIAL_MAP_METALNESS
15+ SHADER_LOC_MAP_DIFFUSE = raylib .SHADER_LOC_MAP_ALBEDO
16+ SHADER_LOC_MAP_SPECULAR = raylib .SHADER_LOC_MAP_METALNESS
1017EPSILON : float = 1e-06
1118RLGL_VERSION : str = "4.5"
1219RL_DEFAULT_BATCH_BUFFER_ELEMENTS : int = 8192
7986RL_BLEND_DST_ALPHA : int = 32970
8087RL_BLEND_SRC_ALPHA : int = 32971
8188RL_BLEND_COLOR : int = 32773
89+ RL_SHADER_LOC_MAP_DIFFUSE = raylib .RL_SHADER_LOC_MAP_ALBEDO
90+ RL_SHADER_LOC_MAP_SPECULAR = raylib .RL_SHADER_LOC_MAP_METALNESS
8291GL_SHADING_LANGUAGE_VERSION : int = 35724
8392GL_COMPRESSED_RGB_S3TC_DXT1_EXT : int = 33776
8493GL_COMPRESSED_RGBA_S3TC_DXT1_EXT : int = 33777
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