How do I animate an explicit Transform in Macaw? My app involves a compass, which is a Node on a MacawView. I only want to animate rotation, so what I really wanted was to do this:
myNode.placeVar.animate(transform: Transform.rotate(...))
Therefore retaining (but not modifying) my scaling set to myNode.place.
I do understand that there is animate(to: Transform), but I loose my scaling. If I use animate(to: myNode.place.rotate(...)), I get rather weird issues with the node resizing almost seemingly randomly.
Is this possible in Macaw?
Thanks