so I'm trying to hook up the gdbot and for some reason its not recognizing any function calls I make to the player model. so for example if I type something like _player_model.walk() in my player script then I get an error saying E 0:00:02:340 Player._animate: Invalid call. Nonexistent function 'walk' in base 'Node3D'. as far as I can tell whats happening is that for some reason Godot just isnt recognizing gdbot_skin.tscn as having any code. so for example I but a basic print() call in gdbot_skin.gd func _process()` and nothing happens. I think that's also why stuff like the facial animations and the shader on the face aren't working at all, neither in-game nor in-editor.
hopefully I explained everything alright. I'm still pretty new at working with 3D assets in Godot so if you need anything else from me please let me know.
so I'm trying to hook up the gdbot and for some reason its not recognizing any function calls I make to the player model. so for example if I type something like
_player_model.walk()in my player script then I get an error sayingE 0:00:02:340 Player._animate: Invalid call. Nonexistent function 'walk' in base 'Node3D'.as far as I can tell whats happening is that for some reason Godot just isnt recognizinggdbot_skin.tscnas having any code. so for example I but a basicprint()call in gdbot_skin.gd func _process()` and nothing happens. I think that's also why stuff like the facial animations and the shader on the face aren't working at all, neither in-game nor in-editor.hopefully I explained everything alright. I'm still pretty new at working with 3D assets in Godot so if you need anything else from me please let me know.