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[Godot 4.6] Error with accessing gdbot's functions #6

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@LegandGame

so I'm trying to hook up the gdbot and for some reason its not recognizing any function calls I make to the player model. so for example if I type something like _player_model.walk() in my player script then I get an error saying E 0:00:02:340 Player._animate: Invalid call. Nonexistent function 'walk' in base 'Node3D'. as far as I can tell whats happening is that for some reason Godot just isnt recognizing gdbot_skin.tscn as having any code. so for example I but a basic print() call in gdbot_skin.gd func _process()` and nothing happens. I think that's also why stuff like the facial animations and the shader on the face aren't working at all, neither in-game nor in-editor.

Image

hopefully I explained everything alright. I'm still pretty new at working with 3D assets in Godot so if you need anything else from me please let me know.

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