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Description
Expected behavior:
When I pass rl.CameraFree as a mode to UpdateCamera() and press W/A/S/D it will move me in the corresponding behavior
Actual behavior:
It dose nothing when I press W/A/S/D.
My system:
Alpine linux
mesa-25.0.5
6.12.26-1-lts
river (wayland)
go version go1.24.2 linux/amd64
AMD Ryzen 5 3400G
I am on the latest version of raylib-go
You can reproduce it with the flowing code:
package main
import (
"strconv"
rl "github.com/gen2brain/raylib-go/raylib"
)
func main() {
rl.InitWindow(1080, 720, "Raylib")
defer rl.CloseWindow()
rl.SetTargetFPS(60)
var camera rl.Camera3D
camera.Position = rl.Vector3{X: 10, Y: 10, Z: 10}
camera.Target = rl.Vector3{X: 0, Y: 0, Z: 0}
camera.Up = rl.Vector3{X: 0, Y: 1, Z: 0}
camera.Fovy = 45.0
camera.Projection = rl.CameraPerspective
rl.DisableCursor()
for !rl.WindowShouldClose() {
rl.UpdateCamera(&camera, rl.CameraFree)
rl.BeginDrawing()
{
rl.ClearBackground(rl.White)
rl.BeginMode3D(camera)
{
rl.DrawCube(rl.Vector3{X: 0, Y: 1, Z: 0}, 2.0, 2.0, 2.0, rl.Brown)
rl.DrawCubeWires(rl.Vector3{X: 0, Y: 1, Z: 0}, 2.0, 2.0, 2.0, rl.Black)
rl.DrawGrid(80, 1)
}
rl.EndMode3D()
rl.DrawRectangle(0, 0, 90, 90, rl.Black)
rl.DrawFPS(0, 0)
rl.DrawText("X: "+strconv.Itoa(int(camera.Position.X)), 0, 20, 20, rl.White)
rl.DrawText("Y: "+strconv.Itoa(int(camera.Position.Y)), 0, 40, 20, rl.White)
rl.DrawText("Z: "+strconv.Itoa(int(camera.Position.Z)), 0, 60, 20, rl.White)
}
rl.EndDrawing()
}
}
or this example .
brunobmello25
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