I'm on a quest to find a way to convert Vector Images to pixel art, as on the "Out of this World" game.

Here's a discussion on it:
aseprite/aseprite#2704 (comment)
Maybe a way to have this to implement pixelit on svg files but with a twist,
The effect would be reapplied multiple times on each layer/object from the svg file, That would be:
- Run pixelit 1 time over a stroke layer/object, using only the stroke color as palette,
- Run pixelt 1 time over a fill object, using the fill color as a palette.
- Run pixelt 1 time over over the next stroke or fill layer
- repeats those tasks until all layers/objects are processed
The final result would be something close to the image bellow

Today pixelit does something similar to this:

It's also important to check issue #10 in order to this gimmicky suggestion to work.
Maybe this suggestion could also be expanded to all kind of images, by using some kind of posterize effect + breaking the image into multiple images depending on the color used.
Thanks for the amazing work
I'm on a quest to find a way to convert Vector Images to pixel art, as on the "Out of this World" game.

Here's a discussion on it:
aseprite/aseprite#2704 (comment)
Maybe a way to have this to implement pixelit on svg files but with a twist,
The effect would be reapplied multiple times on each layer/object from the svg file, That would be:
The final result would be something close to the image bellow

Today pixelit does something similar to this:

It's also important to check issue #10 in order to this gimmicky suggestion to work.
Maybe this suggestion could also be expanded to all kind of images, by using some kind of posterize effect + breaking the image into multiple images depending on the color used.
Thanks for the amazing work