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First, make sure you're running the optimised version of the Rust code, by building with If that isn't the problem then I would need some more information, such as details of what you're loading and saving, example code if possible, and how fast you are expecting it to run. |
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Hi,
@Tim-Evans-Seequent ,
I observed that there is a performance issue while loading/saving models having millions of blocks.
any suggestion? optimization?
Thanks and regards
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