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.github/workflows/runner.yml

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@@ -15,34 +15,34 @@ jobs:
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with:
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event-name: ${{ github.event_name }}
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# Second stage: Run all the builds and some of the tests.
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android-build:
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name: 🤖 Android
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needs: static-checks
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uses: ./.github/workflows/android_builds.yml
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ios-build:
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name: 🍏 iOS
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needs: static-checks
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uses: ./.github/workflows/ios_builds.yml
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linux-build:
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name: 🐧 Linux
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needs: static-checks
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uses: ./.github/workflows/linux_builds.yml
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macos-build:
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name: 🍎 macOS
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needs: static-checks
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uses: ./.github/workflows/macos_builds.yml
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windows-build:
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name: 🏁 Windows
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needs: static-checks
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uses: ./.github/workflows/windows_builds.yml
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web-build:
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name: 🌐 Web
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needs: static-checks
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uses: ./.github/workflows/web_builds.yml
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# # Second stage: Run all the builds and some of the tests.
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# android-build:
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# name: 🤖 Android
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# needs: static-checks
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# uses: ./.github/workflows/android_builds.yml
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# ios-build:
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# name: 🍏 iOS
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# needs: static-checks
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# uses: ./.github/workflows/ios_builds.yml
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# linux-build:
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# name: 🐧 Linux
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# needs: static-checks
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# uses: ./.github/workflows/linux_builds.yml
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# macos-build:
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# name: 🍎 macOS
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# needs: static-checks
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# uses: ./.github/workflows/macos_builds.yml
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# windows-build:
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# name: 🏁 Windows
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# needs: static-checks
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# uses: ./.github/workflows/windows_builds.yml
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# web-build:
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# name: 🌐 Web
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# needs: static-checks
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# uses: ./.github/workflows/web_builds.yml
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dummy.txt

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dummy

modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators.Tests/TestData/GeneratedSources/AbstractGenericNode(Of T)_ScriptProperties.generated.cs

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using Godot;
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using Godot; // Dummy.
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using Godot.NativeInterop;
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partial class AbstractGenericNode<T>

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