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Posterize Dither + Color Halftone Separate + Edge Trace + Color Gradi…
CI
#112:
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Halftone Line + CMYK Halftone + Rhythmic Wobble + Stamp: WebGL2 ports
CI
#111:
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Gameboy Camera + Nokia LCD + Polaroid + Anime Sky: WebGL2 ports
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Posterize Edges + Lens Flare + Flow Field + Newspaper: WebGL2 ports
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#109:
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Cross Stitch + Woodcut + Anime Tone Bands + Contour Lines: WebGL2 ports
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Lenticular + Atmospheric Haze + Thermal Printer + Displacement Map XY…
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Swirl + Zigzag + Luma Matte + Morphology: WebGL2 ports
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#106:
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Duplex Print + Light Leak + Wave + Mezzotint: WebGL2 ports
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Sepia + Gradient Map + Infrared + Pop Art: WebGL2 ports
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.gitignore: ignore .agents/ (Claude Code agent-skill local state)
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Thumbnails + runtime backend tags + Motion Rain preset
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Matrix Rain WebGL2 port + preset-list thumbnails
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Stipple + VHS emulation: WebGL2 ports; VHS gains chroma bandwidth con…
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#100:
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New artistic filters: LUT, Orton, Sumi-e, Halation, Paper Texture + 6…
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Fix test failures: skip GL-only filters in linearize test, fix palett…
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Anime Ink Lines: WebGL2 port
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Dodge/Burn + Mosaic Tile: WebGL2 ports
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Channel Mixer + Bloom: WebGL2 ports
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Deep Fry: add posterize, glow, chromatic shift; lower blockiness default
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Line Art: add Sobel + FDoG modes, tuned XDoG defaults; Color Balance GL
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Line Art: upgrade from Sobel to XDoG (eXtended Difference of Gaussians)
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#92:
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Toon + Time-warp Displacement: WebGL2 ports
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#91:
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GL memory leak fixes + diagnostics harness
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Dot Matrix: WebGL2 port — per-pixel cell grid with pin-strike square …
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WebGL2 ports: 50+ filters, 13 new artistic filters, palette reducer fix
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