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- Add a `DisplayHelper` to the components you want to seperate into different displays.
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- Add a `DisplayHelper` to the components you want to seperate into different displays (UserInterface, Camera, Holoplay).
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- Add the `DisplayHelper` to the `ExternalDisplays` field in the `DisplayManager` and assign the display number you want.
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- Build and run.
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- Build and run.
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## Known Issues
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- Sometimes the displays are reversed (Holographic display doesn't appear on Looking Glass) just swap the display numbers around in the `DisplayManager` to fix this issue.
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