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Limelight Standards Document 5: UI Elements Guidelines

This document is written to bring the various interactive elements in-line in regards to how they’re interacted with.

The key words “MUST”, “MUST NOT”, “REQUIRED”, “SHALL”, “SHALL NOT”, “SHOULD”, “SHOULD NOT”, “RECOMMENDED”, “MAY”, and “OPTIONAL” in this document are to be interpreted as described in RFC 2119.

Preview

An interactive view of this document can be found at https://limelightgaming.net/services/ui/guidelines/

UI Assets

Colours

UI colours SHOULD be rgba(41, 41, 41, 0.9), rgba(36, 70, 103, 0.9), rgba(95, 12, 12, 0.9) or rgba(139, 35, 35, 0.9).

Fonts

HUD Elements and Panel Titles SHOULD use "Saira Regular" typeface, with weight 400. Panel Bodies SHOULD use "Segoe UI Regular" typeface, with weight 400.

Icons

Icons SHOULD be from Material Icons, MAY be from Font Awesome and MAY be individually designed if neither fit a particular use-case.

Container Borders

Outer containers SHOULD have a border radius of between 3px and 5px. Outer containers SHOULD have a 3px translucent bottom border of colour rgba(0, 0, 0, 0.2) to provide a 3d effect.

Progress Bars

Use

Progress bars are used to show show progress of a variable. Colour transition MAY be used to reinforce variable progression.

Colour

Base colours SHOULD be rgb(89, 127, 88), rgb(179, 74, 78), rgb(179, 95, 74) or rgb(112, 145, 187).

Button Colours

rgb(179, 74, 78) MUST be used for attention required buttons and close buttons. rgb(89, 127, 88) SHOULD be used for save / confirmation buttons. rgb(112, 145, 187) or rgb(66, 165, 245) SHOULD be used as a default. rgba(41, 41, 41, 0.9) and rgb(179, 95, 74) MAY be used where they fit in a particular instance.