NTE Ray Tracing Panel is an independent local WebUI and automation wrapper for Neverness To Everness / Ananta.
The GPU spoofing payload is provided by OptiScaler:
https://github.com/optiscaler/OptiScaler
The panel downloads OptiScaler from the official GitHub Release endpoint at runtime, unless a release has already been prepared under tools/optiscaler.
This project is not OptiScaler, not an NVIDIA tool, and not a general mod manager. Keep OptiScaler's license files when redistributing a packaged build that includes OptiScaler binaries.
https://github.com/emoose/DLSSTweaks
DLSSTweaks is a related graphics injection/wrapper project. NTE Ray Tracing Panel does not copy or implement its DLSS render-scale workflow. nvngx.dll / DLSSTweaks belong to the DLSS Panel; this panel only reports compatibility when nvngx.dll + dlsstweaks.ini are present and never writes, deletes, or restores those files.
The packaged panel may include py7zz and its bundled 7zz / 7z.dll binaries to extract OptiScaler .7z archives without depending on the user's Windows tar.exe codec support or file associations. Keep the package-provided license files when redistributing builds that include these dependencies.
The default install mode writes only local files under the selected game's Win64 directory. It does not globally rename the system GPU.