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A few quibbles, but mostly I'm not sure if this is actually better than just using our existing code for freekills like Free For All; feels like we should kinda just do that. Which I do assume for most players would get bofa stuff; I believe the wanderer type there is "freefight" but I'm not 100% sure offhand.

If you do do that, be sure to pass the spec from the freekill into the wanderer function

Comment on lines +185 to +189
import {
canAdventureOrUnlock,
canWander,
unlock,
} from "garbo-lib/dist/wanderer/lib";
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This isn't how we should accomplish this; we should either use a new wanderer type or an existing wanderer type, or export those functions from garbo-lib through ./wanderer

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2 participants