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/// Use this script to change the bundle identifier of the plugin's library bundle to replace it with a personalized one for your product.
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/// This should avoid CFBundleIdentifier Collision errors when uploading the app to the macOS App Store
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/// </summary>
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/// <remarks>Basically this should replace the plugin's bundle identifier from "com.lupidan.MacOSAppleAuthManager" to "{your.project.application.identifier}.MacOSAppleAuthManager"</remarks>
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/// <param name="target">The current build target, so it's only executed when building for MacOS</param>
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/// <param name="path">The path of the built .app file</param>
Copy file name to clipboardExpand all lines: CHANGELOG.md
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# Changelog
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## [1.4.0] - 2020-10-18
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### Added
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- Adds static class `AppleAuthMacosPostprocessorHelper`, so now there should always be an AppleAuth.Editor namespace independent of the current platform.
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- Adds static method to `AppleAuthMacosPostprocessorHelper`, `FixManagerBundleIdentifier` is a method to change the plugin's bundle identifier to a custom one based on the current project's application identifier. This should avoid CFBundleIdentifier collision errors when uploading to the MacOS App Store.
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- Adds enum value for `LoginOptions` to not request full name or email, `LoginOptions.None`.
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### Changed
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- Updates sample code Postprocessor script to support the new recommended post processing for macOS builds
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## [1.3.0] - 2020-07-18
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### Added
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- Adds support to set the `State` when making a Login or a Quick Login request to sign in with Apple.
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- Added support to listen to Revoked Credentials notifications
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- Solved possible crashes that could happen when trying to execute a callback in the Native Message Handler, if the callback was to throw an exception, the application would crash.
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