|
| 1 | +# Landing Page |
| 2 | +this is land. |
| 3 | +## Introductory Poem on Mythmancers (Lore, title TBD) |
| 4 | +we myth and we mance\ |
| 5 | +what is a rule anyway?\ |
| 6 | +we dith and we dance |
| 7 | +## Description |
| 8 | +i describe now. |
| 9 | +# Character Creation |
| 10 | +how create? read - |
| 11 | +## Character Creation Steps |
| 12 | +step by step |
| 13 | +### Choose a Race |
| 14 | +racist |
| 15 | +### Choose a Class |
| 16 | +classist |
| 17 | +### Assign Abilities |
| 18 | +ableist |
| 19 | +### Choose Skills |
| 20 | +ableist |
| 21 | +### For Warriors - Choose a Fighting Style |
| 22 | +Monkey style? |
| 23 | + |
| 24 | +Dragon style |
| 25 | + |
| 26 | +Kung pao |
| 27 | +### For Adepts - Choose Spells |
| 28 | +A-A-R-D-V-A-R-K |
| 29 | + |
| 30 | +W-O-N-T-O-N-L-Y |
| 31 | +## Races |
| 32 | +off to the races! |
| 33 | +### Gaeans |
| 34 | +who are these little green ghouls? |
| 35 | +#### Gaean |
| 36 | +little green ghouls buddy |
| 37 | +#### Cyclopes |
| 38 | +but these ones also one eye |
| 39 | +### Telon |
| 40 | +nortel |
| 41 | +#### Stream Telon |
| 42 | +if you have bandwidth |
| 43 | +paragraph2 |
| 44 | +#### Great River Telon |
| 45 | +the big one over there |
| 46 | +#### Mountain Telon |
| 47 | +mounties! so cute! |
| 48 | +#### Kyma |
| 49 | +comma,,, |
| 50 | +### Oroi |
| 51 | +you or i |
| 52 | + |
| 53 | +me or you |
| 54 | + |
| 55 | +beep beep boop |
| 56 | +#### Ceramic Orid |
| 57 | +don't drop them |
| 58 | +#### Metallic Orid |
| 59 | +you can drop them |
| 60 | +### Dendroids |
| 61 | +roided up |
| 62 | +#### Tree Dendrid |
| 63 | +up there |
| 64 | +#### Fern Dendrid |
| 65 | +down there |
| 66 | +## Classes |
| 67 | +K-12. All free.\ |
| 68 | +Paid for by K-A-R-S Cars for Kids |
| 69 | +### Warriors |
| 70 | +They do the bing bing bong bong |
| 71 | +#### Fighter |
| 72 | +smash |
| 73 | +melee |
| 74 | +oh, all mario? |
| 75 | +#### Ranger |
| 76 | +bow. arrow. track. look. legolas. |
| 77 | +#### Knight |
| 78 | +can't use in the daylight. |
| 79 | + |
| 80 | +keeps saying "ni". look into this. bug? |
| 81 | +### Rogues |
| 82 | +bad fellas |
| 83 | +#### Rogue (?) |
| 84 | +bad fella (?) |
| 85 | +#### Scout |
| 86 | +eagle. boy. girl. many! |
| 87 | +#### Seeker |
| 88 | +flappy little thing. |
| 89 | +what a creature! |
| 90 | +### Adepts |
| 91 | +very very very good at what they do |
| 92 | +#### Adept (?) |
| 93 | +very very very good at what it does (?) |
| 94 | +#### Cleric |
| 95 | +like the error |
| 96 | +#### Magician |
| 97 | +pick a card, any card |
| 98 | +## Abilities |
| 99 | +can make you pick a card |
| 100 | +## Skills |
| 101 | +can make you pick a card |
| 102 | +### Athletics (STR) |
| 103 | +run!!!!! |
| 104 | +### Swimming (STR) |
| 105 | +run, in water |
| 106 | +### Lock Picking (DEX) |
| 107 | +run, through a door (once opened) |
| 108 | +### Stealth (DEX) |
| 109 | +run, but no-one knows |
| 110 | +### Appraisal (INT) |
| 111 | +run the numbers |
| 112 | +### Husbandry (INT) |
| 113 | +run the labs and ... uh, oh this what this is? |
| 114 | +### History (INT) |
| 115 | +run down memory lane |
| 116 | +### Literacy (INT) |
| 117 | +ijoijigrunaeijosgdfoiurag |
| 118 | +### Nature (INT) |
| 119 | +can't spell "nature" without "run" |
| 120 | +### Tactics (INT) |
| 121 | +run through the scenarios |
| 122 | +### Animism (WIS) |
| 123 | +tree trunk has life |
| 124 | +### Perception (WIS) |
| 125 | +see someone run |
| 126 | +### Tracking (WIS) |
| 127 | +see if someone has run |
| 128 | +### Influence (CHA) |
| 129 | +run into someone's heart or brain |
| 130 | +### Performance (CHA) |
| 131 | +run well |
| 132 | +### Adepts - Counter Casting (WIS) |
| 133 | +jib |
| 134 | + |
| 135 | +jab |
| 136 | + |
| 137 | +jeb! |
| 138 | +### Adepts - Concentration (CON) |
| 139 | +think thinky... |
| 140 | +### Adepts - Discreet Casting (DEX) |
| 141 | +Diss Crete if you want war |
| 142 | +### Advanced Skill - Medicine (INT) |
| 143 | +Lol like leeches? |
| 144 | +### Advanced Skill - Poisons (INT) |
| 145 | +Bad stuff! Cures COVID. |
| 146 | +### Other Skills |
| 147 | +just some stuff |
| 148 | +## Equipment |
| 149 | +you have these |
| 150 | +### Weapons |
| 151 | +you whack with these |
| 152 | +### Armor |
| 153 | +you get whacked on these |
| 154 | +### Gear |
| 155 | +you you use these. humans use tools. figure it out. |
| 156 | +## Fighting Styles |
| 157 | +good, bad, medium |
| 158 | +### Defensive |
| 159 | +if you're a loser |
| 160 | +### Offensive |
| 161 | +if you're a winner |
| 162 | +### Archery |
| 163 | +if you're a coward. what're you doing back there |
| 164 | +### Special Training |
| 165 | +higher education |
| 166 | +## Spells |
| 167 | +yes i dpo! |
| 168 | +### Patrons and Starting Spells |
| 169 | +god #1 |
| 170 | + |
| 171 | +god #2 |
| 172 | + |
| 173 | +TODObug |
| 174 | +### Further Reading on Patrons and Spells |
| 175 | +you nerd |
| 176 | +## Optional Character Details |
| 177 | +don't read if you don't want to |
| 178 | +### Trade Skills and Professions |
| 179 | +don't trade your skills |
| 180 | +### Wages and Cost of Living |
| 181 | +wage war, not money |
| 182 | +### Origins and Further Reading |
| 183 | +you nerd (again) |
| 184 | +# Experience, Training, and Leveling Up |
| 185 | +happens once in a while |
| 186 | +## Experience Points and Training Points |
| 187 | +goes up one |
| 188 | +## Leveling Up |
| 189 | +goes up one, slower |
| 190 | +## Optional Rule - Talented Characters |
| 191 | +if you're that type A |
| 192 | +## Beyond Level 10 - Heroic Characters |
| 193 | +if you're that old, boomer |
| 194 | +# Spells |
| 195 | +GORDWUORK |
| 196 | + |
| 197 | +WOMPOMLY |
| 198 | +## Spellcasting Basics |
| 199 | +step 1. spell\ |
| 200 | +step 2. cast |
| 201 | +## Adept Spellcasting Skills |
| 202 | +If you're really really good! |
| 203 | +## Metamagic |
| 204 | +You can cast the spell on this line if you want. |
| 205 | +## Patrons |
| 206 | +Has this person been to your bar? |
| 207 | +## Spells by Degree |
| 208 | +celsius or fahrenheit? :( |
| 209 | +# Gameplay |
| 210 | +ok finally you go |
| 211 | +## Hit Points and Wounds |
| 212 | +ouchie! |
| 213 | + |
| 214 | +bone hurting juice! |
| 215 | +## Saving Throws |
| 216 | +will protect you. or not. roll die and see. |
| 217 | +## Skill and Ability Checks |
| 218 | +will help you. or not. roll die and see. |
| 219 | +## Exploration, Turns, and Random Encounters |
| 220 | +this part is fun sometimes. |
| 221 | +## Ambush and Surprise |
| 222 | +this part if fun sometimes. |
| 223 | +## Combat, Rounds, and Initiative |
| 224 | +Wombat, sounds, municipality |
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