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Simple Weather Wind #16

@circuitbone

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@circuitbone

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  1. Create a class like WeatherEvents

Within this class start with clouds and then onto more weather events

  • Create a variable for windSpeed
  • Create a variable for windDirection
  • Create a variable for windShiftTime
  • Create a variable for windShiftAmount

I guess all floats but you decide.

During the live game the wind will change direction.

Timer Chronos function and vars

The shift time is a timer that times up or down and changes the shift amount randomly positive or negative

Assets 3D

Use Cylinders as primitives or use clouds mesh below

Create cloud positions using noise placement
Animate clouds by popping position around camera view
Clouds show to the player the wind speed and direction.
Clouds 3d act as indicators to the player

A cloud shadow will be a very nice aesthetic in this kind of game.

GUI

  • Show to player the Wind Speed in number format

  • Show to player the Wind Direction in compass letter format

  • Show to player the Wind ShiftTimer time

  • Show to player the Wind Amount

-Hide these last two later after debug is complete.

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