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DLSSG streamline -> FSR FG Hudless not working, despite working on DLSSG streamline -> XESS FG #912

@bob128730

Description

@bob128730

Game name and version:

Death stranding 2 (steam)

Mods and mod versions used

OptiScaler_v0.9.0-pre11_20260317

GPU

RTX 3050

OS

Win 11

Used automated or manual install?

  • [ ✅] Automated
  • Manual

If on AMD/Intel and Automated, used DLSS inputs?

  • Yes
  • [ ✅] No

Also please mention in description which upscaler inputs are used (which upscaler you selected in game settings).

Did you check the Wiki and Compatibility List?

  • [✅ ] Yes
  • No

Please describe the issue and steps to reproduce it

When using DLSS G streamline as the input, and XESS FG as the output, everything works normally, and there are no graphical issues with the HUD. Unfortunately XESS gives me frame pacing issues and looks works than FSR, so I prefer to use FSR.

However, when using DLSS G streamline (or nukeM) as the input, and FSR FG as the output, it seems to no longer be using hudless, and the HUD has ghosting during motion.

I have attached

  • [ ✅] OptiScaler.log (set LogLevel=0 and LogToFile=true in OptiScaler.ini, zip it if too big)
  • [ ✅] Screenshot of Opti overlay in-game (opens with shortcut, default Insert)

OptiScaler.log

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