diff --git a/include/ossimPlanet/ossimPlanetKmlScreenOverlayNode.h b/include/ossimPlanet/ossimPlanetKmlScreenOverlayNode.h index 14a2be2..2ca3baa 100644 --- a/include/ossimPlanet/ossimPlanetKmlScreenOverlayNode.h +++ b/include/ossimPlanet/ossimPlanetKmlScreenOverlayNode.h @@ -3,7 +3,7 @@ #include #include #include -#include +#include #include #include @@ -21,7 +21,7 @@ class ossimPlanetKmlScreenOverlayNode : public ossimPlanetKmlLayerNode void computeScreenXY(osg::Vec3d& position); void computeSize(osg::Vec3d& size); - osg::ref_ptr theCameraNode; + osg::ref_ptr theCameraNode; osg::ref_ptr theGroup; osg::ref_ptr theViewport; osg::ref_ptr theIconGeode; diff --git a/src/ossimPlanet/ossimPlanetKmlScreenOverlayNode.cpp b/src/ossimPlanet/ossimPlanetKmlScreenOverlayNode.cpp index 422384d..ba7166c 100644 --- a/src/ossimPlanet/ossimPlanetKmlScreenOverlayNode.cpp +++ b/src/ossimPlanet/ossimPlanetKmlScreenOverlayNode.cpp @@ -11,12 +11,12 @@ ossimPlanetKmlScreenOverlayNode::ossimPlanetKmlScreenOverlayNode(ossimPlanetKmlL ossimPlanetKmlObject* obj) :ossimPlanetKmlLayerNode(layer, obj) { - theCameraNode = new osg::CameraNode; + theCameraNode = new osg::Camera; theGroup = new osg::Group; theCameraNode->setReferenceFrame(osg::Transform::ABSOLUTE_RF); theCameraNode->setViewMatrix(osg::Matrix::identity()); theCameraNode->setClearMask(GL_DEPTH_BUFFER_BIT); - theCameraNode->setRenderOrder(osg::CameraNode::POST_RENDER); + theCameraNode->setRenderOrder(osg::Camera::POST_RENDER); theGroup->addChild(theCameraNode.get()); theViewportChangedFlag = false; theNeedsUpdateFlag = false;