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cogaAttendee.cc
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42 lines (38 loc) · 1.45 KB
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/********************************************************************************
**
** [W]ASABI [A]ffect [S]imulation [A]rchitecture for [B]elievable [I]nteractivity
**
** Copyright (C) 2011 Christian Becker-Asano.
** All rights reserved.
** Contact: Christian Becker-Asano (christian@becker-asano.de)
**
** This file is part of the WASABIEngine library.
**
** The WASABIEngine library is free software: you can redistribute it and/or modify
** it under the terms of the GNU Lesser General Public License as published by
** the Free Software Foundation, either version 3 of the License, or
** (at your option) any later version.
**
** The WASABIEngine library is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
** GNU Lesser General Public License for more details.
**
** You should have received a copy of the GNU Lesser General Public License
** along with the WASABIEngine library. If not, see <http://www.gnu.org/licenses/>
**
********************************************************************************/
#include "cogaAttendee.h"
int cogaAttendee::globalCount = 0;
cogaAttendee::cogaAttendee()
{
globalCount++;
std::cout << "cogaAttendee: globalCount = " << globalCount << std::endl;
localID = globalCount;
globalID = "undef";
_name = "John Doe";
}
cogaAttendee::~cogaAttendee()
{
// nothing to be done so far
}