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GameObject with scale -1, -1, -1 has improper VelocityBufferTag #23

@GruchaAP

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@GruchaAP

There is a problem with motion gameObject when it has scale vector -1, -1, -1.
It seems that in such situation VelocityBufferTag doesn't work correctly (Mesh is blurred)
Does anyone know how to fix that issue?

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