Type
Performance
Bug description
The game freezes very often during gameplay, even on easy beatmaps. This makes it difficult to play.
From the logs I can see:
- Scheduler overflow:
osu.Framework.Threading.Scheduler has 3000 tasks pending - the game can't process tasks fast enough
- TextureAtlas problems: Multiple warnings about texture atlas size exceeded (5 times) and large upload queues (200+ textures)
- Device: Android with Mali-G57 MC2 GPU, OpenGL ES 3.2
What happens:
- Game freezes frequently
- Performance drops even on simple beatmaps
- Not just a weak device issue - logs show clear performance problems
I've attached the compressed logs for analysis.
Screenshots or videos
No response
Version
2026.421.0.0
Logs
compressed-logs.zip
Type
Performance
Bug description
The game freezes very often during gameplay, even on easy beatmaps. This makes it difficult to play.
From the logs I can see:
osu.Framework.Threading.Scheduler has 3000 tasks pending- the game can't process tasks fast enoughWhat happens:
I've attached the compressed logs for analysis.
Screenshots or videos
No response
Version
2026.421.0.0
Logs
compressed-logs.zip