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Fixed shaders going dark
Automatic builds #613: Commit c691bed pushed by rainlizard
3m 1s main
Fixed shaders going dark
Automatic builds #612: Commit 3704b35 pushed by rainlizard
2m 43s main
fixed running maps
Automatic builds #611: Commit 89bf051 pushed by rainlizard
1m 41s main
Release 0.63.832
Automatic builds #610: Commit fce9d18 pushed by rainlizard
3m 18s main
Release 0.63.832
Automatic builds #609: Commit fce9d18 pushed by rainlizard
2m 35s 0.63.832
Release 0.62.830
Automatic builds #607: Commit 67b7ce1 pushed by rainlizard
2m 15s 0.62.830
Release 0.62.830
Automatic builds #606: Commit 67b7ce1 pushed by rainlizard
1m 47s main
version
Automatic builds #605: Commit 33ac1ec pushed by rainlizard
2m 51s main
Optimization settings
Automatic builds #601: Commit f65cd2e pushed by rainlizard
3m 25s main
mark map as edited
Automatic builds #598: Commit 185e9f5 pushed by rainlizard
3m 12s main
cfg editor updates correctly
Automatic builds #597: Commit add1593 pushed by rainlizard
2m 36s main
save rules file
Automatic builds #596: Commit b04e4e4 pushed by rainlizard
2m 57s main
Fixed tileset editing
Automatic builds #595: Commit 2dd0027 pushed by rainlizard
2m 48s main
Release 0.61.811
Automatic builds #593: Commit f587670 pushed by rainlizard
2m 36s 0.61.811
Release 0.61.811
Automatic builds #592: Commit f587670 pushed by rainlizard
2m 18s main
fixed loading cfgs
Automatic builds #591: Commit de8d19e pushed by rainlizard
26s main
fixed loading cfgs
Automatic builds #590: Commit 3279f3b pushed by rainlizard
1m 39s main
exclude default special boxes
Automatic builds #589: Commit 9f6d735 pushed by rainlizard
2m 51s main