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modified objects fixed in slabset window
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Scenes/SlabsetWindow.gd

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@@ -91,6 +91,10 @@ func _ready():
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oGridContainerDynamicColumns3x3.add_child(id)
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columnSettersArray.append(id)
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oObjRelativeXSpinBox.step = 1.0 / 256.0
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oObjRelativeYSpinBox.step = 1.0 / 256.0
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oObjRelativeZSpinBox.step = 1.0 / 256.0
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oDkSlabsetVoxelView.initialize()
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func _notification(what):

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