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There are four items that float outside of the hand rather than being grasped. Perhaps they have transparent pixels? Affected items include: Charred button, charcoal bit, glass shard, and goggles.
I use Item Model Fix which affects the rendering of handheld items. I also use First Person Model which makes this issue highly visible. If you have any trouble duplicating this it's likely related to those two.
Here is a screenshot of a charred button followed by an oak button for comparison:
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