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github-actions[bot]yuokamotobresilla
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Ue5.3 action update (#354) (#355)
* feat: support actual depth image with 32FC1 datatype (#349) - Add separate processing for RGB and Depth camera types with specific capture source and image properties. - Introduce new data structures to handle RGB and Depth surface contexts. - Adjust pixel format and data handling based on camera type, including custom encoding and image data initialization. - Improve conditions for processing captured data by ensuring proper checks are in place for RGB and Depth data retrieval. - Add a `Depth` array to `FRenderRequest` struct to store depth information. - Remove obsolete comments and redundant code sections to improve readability and maintainability. * update action --------- Co-authored-by: yuokamoto <[email protected]> Co-authored-by: Trim Bresilla <[email protected]>
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