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yuokamotobresilla
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Ue5.3 action update (#354)
* feat: support actual depth image with 32FC1 datatype (#349) - Add separate processing for RGB and Depth camera types with specific capture source and image properties. - Introduce new data structures to handle RGB and Depth surface contexts. - Adjust pixel format and data handling based on camera type, including custom encoding and image data initialization. - Improve conditions for processing captured data by ensuring proper checks are in place for RGB and Depth data retrieval. - Add a `Depth` array to `FRenderRequest` struct to store depth information. - Remove obsolete comments and redundant code sections to improve readability and maintainability. * update action --------- Co-authored-by: Trim Bresilla <[email protected]>
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.github/workflows/main.yml

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@@ -6,6 +6,9 @@ on:
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- devel
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- UE5.2
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- UE5.3
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- UE5.4
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- UE5.4.4
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- UE5.5
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types: ["closed"]
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workflow_dispatch:
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- devel
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- UE5.2
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- UE5.3
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- UE5.4
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- UE5.4.4
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- UE5.5
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steps:
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- name: Check token permissions
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run: |
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curl -H "Authorization: Bearer ${{ secrets.GITHUB_TOKEN }}" \
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-H "Accept: application/vnd.github.v3+json" \
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https://api.github.com/repos/${{ github.repository }}
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- name: Checkout
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uses: actions/checkout@v4
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if: matrix.version != github.base_ref
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with:
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ref: ${{ matrix.version }}
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token: ${{ secrets.GITHUB_TOKEN }}
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- name: Debug
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env:
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GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}

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