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lines changed Original file line number Diff line number Diff line change @@ -150,7 +150,9 @@ QuakeSpasm 0.94 has support for playing the 2021 re-release content: Copy the qu
150150<item> Reset r_skyfog between maps.
151151<item> Bump MAX_MODELS/MAX_MOD_KNOWN from 2048 to 4096 (needed by qbj3_hcm from Quake Brutalist Jam 3.)
152152<item> Support for type 3 (uncompressed grayscale) TGA files (needed by qbj3_rabbit from Quake Brutalist Jam 3.)
153+ <item> Fixes to type 1 (paletted) TGA files support.
153154<item> SV_PushMove: preserve pusher solid field instead of overwriting with SOLID_BSP.
155+ <item> Fix svc_clientdata weapon byte potentially not being written for mission packs.
154156<item> Don't spawn monsters when starting map with nomonsters 1.
155157<item> Disable EXT_packed_pixels support on big endian systems.
156158<item> Allow any supported music type to be considered as cdrip.
Original file line number Diff line number Diff line change @@ -236,7 +236,9 @@ <H2><A NAME="ss5.1">5.1</A> <A HREF="#toc5.1">Changes in 0.97.0</A>
236236< LI > Reset r_skyfog between maps.</ LI >
237237< LI > Bump MAX_MODELS/MAX_MOD_KNOWN from 2048 to 4096 (needed by qbj3_hcm from Quake Brutalist Jam 3.)</ LI >
238238< LI > Support for type 3 (uncompressed grayscale) TGA files (needed by qbj3_rabbit from Quake Brutalist Jam 3.)</ LI >
239+ < LI > Fixes to type 1 (paletted) TGA files support.
239240< LI > SV_PushMove: preserve pusher solid field instead of overwriting with SOLID_BSP.</ LI >
241+ < LI > Fix svc_clientdata weapon byte potentially not being written for mission packs.</ LI >
240242< LI > Don't spawn monsters when starting map with nomonsters 1.</ LI >
241243< LI > Disable EXT_packed_pixels support on big endian systems.</ LI >
242244< LI > Allow any supported music type to be considered as cdrip.</ LI >
Original file line number Diff line number Diff line change 247247 - Support for type 3 (uncompressed grayscale) TGA files (needed by
248248 qbj3_rabbit from Quake Brutalist Jam 3.)
249249
250+ - Fixes to type 1 (paletted) TGA files support.
251+
250252 - SV_PushMove: preserve pusher solid field instead of overwriting
251253 with SOLID_BSP.
252254
255+ - Fix svc_clientdata weapon byte potentially not being written for
256+ mission packs.
257+
253258 - Don't spawn monsters when starting map with nomonsters 1.
254259
255260 - Disable EXT_packed_pixels support on big endian systems.
13381343 - Func Quakespasm forum:
13391344 https://celephais.net/board/view_thread.php?id=60452
13401345 - Inside3D forums: https://forums.insideqc.com
1346+
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