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[Ll]ibrary/
[Tt]emp/
[Oo]bj/
[Bb]uild/
[Bb]uilds/
[Uu]ser[Ss]ettings/
Logs/
OpenVRInitError.txt
Assets/AssetStoreTools*
Assets/ExternalPlugins/RootMotion*
Assets/ExternalPlugins/SteamVR*
Assets/ExternalPlugins/VRM*
Assets/ExternalPlugins/VRM.Samples*
Assets/ExternalPlugins/MeshUtility*
Assets/ExternalPlugins/StreamingAssets*
Assets/ExternalPlugins/OVRLipSync*
Assets/ExternalPlugins/Oculus*
ControlWindowSeparateThreadBackup*
Assembly*.csproj
OVR*.sln
VirtualMotionCapture.sln
ControlWindow/bin*
ControlWindow/ControlWindowTester/bin*
VirtualMotionCapture/
ControlWindowWPF/ControlWindowWPF/HandPresets/
VMCPipeServerTest/
ControlWindowWPF/ControlWindowWPF/ShortcutKeyPresets/
UnityNamedPipe.dll
#default.json
VirtualMotionCaptureControlPanel.exe
VirtualMotionCaptureControlPanel.exe.config
docs/vendor*
Photos*
ControlWindowWPF/ControlWindowWPF/bin*
UnityMemoryMappedFile/bin*
Assets/ExternalPlugins/UnityMemoryMappedFile/UnityMemoryMappedFile*
Assets/VRoidSDK*
Assets/Scenes/Example*
Assets/Scenes/LoginExample*
#プラグインが使う外部SDK(再配布不可のためリポジトリには含めない。置き場所の説明だけ残す)
PluginProjects/*/SDK/*
!PluginProjects/*/SDK/README.md
#Tobii SDK同梱のネイティブDLL(リポジトリ直下のみ。プラグインの自前コードは対象外)
/tobii_gameintegration_*.dll
SteamVR*csproj
Backup*
Assets/ExternalPlugins/uOSC*
Assets/ExternalPlugins/MidiJack*
Assets/ExternalPlugins/EasyDeviceDiscoveryProtocol*
FastSpringBone*csproj
DepthFirstScheduler*csproj
MeshUtility*csproj
MToon*csproj
ShaderProperty*csproj
UniGLTF*csproj
UniHumanoid*csproj
UniJSON*csproj
UniUnlit*csproj
UniVRM*csproj
VRM*csproj
VMCMOD*csproj
Oculus*csproj
DVRSDK*csproj
VRoidSDK*csproj
VMC.VRoidHubSetup*csproj
Assets/Resources*
Assets/Scripts/DMMVRConnectConnector*
ControlWindowWPF/ControlWindowWPF/DMMVRConnectWindow*
UnityMemoryMappedFile/PipeCommands_DMMVRConnect*
#mocopi Receiver SDKに対してUnityが生成するcsproj(リポジトリ直下のみ)
/com.sony.mocopi.receiver.csproj
# Visual Studio cache directory
.vs/
# Autogenerated VS/MD/Consulo solution and project files
ExportedObj/
.consulo/
*.unityproj
*.tmp
*.user
*.userprefs
*.pidb
*.booproj
*.svd
*.pdb
*.opendb
# Unity3D generated meta files
*.pidb.meta
*.pdb.meta
# Unity3D Generated File On Crash Reports
sysinfo.txt
# Builds
*.apk
*.unitypackage
common.json
Assets/_TerrainAutoUpgrade/
.vsconfig
/TrackerPositions.json
#自動テスト用データ(テスト用VRM・ゴールデン・実行結果)
TestData/
#コード署名ツール(証明書・KMS設定・署名済みバイナリのキャッシュを含むためpushしない)
codesignkit/
#プラグインのビルド成果物(SDKのネイティブDLLを含むため配布物には入れるがpushしない)
BuildRootFiles/ControlPanel/Plugins/
PluginProjects/**/bin/
PluginProjects/**/obj/
ControlWindowWPF/VMC.ControlPanel.PluginAPI/bin/
ControlWindowWPF/VMC.ControlPanel.PluginAPI/obj/
#エディタ実行用にプラグインをコピーする場所(ビルド成果物・SDKのネイティブDLLを含む)
/Plugins/