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Rename states into better names #3

@ikskuh

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@ikskuh

if (state == SHACK_UNOBSERVED)
return "unobserved";
if (state == SHACK_OPEN)
return "open";
if (state == SHACK_UNLOCKED_VIA_B2)
return "unlocked via b2";
if (state == SHACK_UNLOCKED_VIA_C2)
return "unlocked via c2";
if (state == SHACK_LOCKED)
return "locked";
return "<<INVALID>>";

State Old Name New Name
SHACK_UNOBSERVED "unobserved" "unobserved"
SHACK_OPEN "open" "open for public"
SHACK_UNLOCKED_VIA_B2 "unlocked via b2" "not locked because b2 is unlocked"
SHACK_UNLOCKED_VIA_C2 "unlocked via c2" "not locked because c2 is unlocked"
SHACK_LOCKED "locked" "locked"

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