@@ -63,12 +63,15 @@ If the pull request does not line up with any category listed here, defer to two
6363
6464- ** One Approval:**
6565 - Light code cleanup
66- - This can be something like cleaning up errors in a few files, fixing formatting, or documenting a large group of files.
66+ - Cleaning up errors in a few files, fixing formatting, or documenting a large group of files.
6767 - Bugfixes small in scope
6868 - Small bugfixes that don't touch major hotpaths, or critical code paths (like Atmospherics, Reagents, Physics, Movement, HTN, etc.).
6969 - Player-facing changes small in impact
7070 - Guidebook changes or renames, description changes or renames.
71- - Small content additions that have little balancing impact, ex. new logic gates.
71+ - Locale changes.
72+ - Item additions to inventory fills.
73+ - Container size tweaks.
74+ - Loadout item tweaks, additions, or removals.
7275- ** Two Approvals:**
7376 - Heavy code cleanup
7477 - Large cleanup of warnings across the codebase or the refactoring of an entire system.
@@ -79,7 +82,8 @@ If the pull request does not line up with any category listed here, defer to two
7982 - Performance improvements
8083 - These should usually come with a custom BenchmarkDotNet benchmark to prove that the PR has a meaningful effect on performance.
8184 - Player-facing changes large in impact.
82- - Major features, new content.
85+ - Major additions like new antagonists, medical systems, atmospherics processing states, etc.
86+ - Wide balancing revamps (ex. the rebalancing of an entire antagonists' store).
8387
8488#### Exceptions
8589There are some exceptions to the one-approval or two-approval system. They are listed below.
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