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Copy file name to clipboardExpand all lines: src/en/space-station-14/departments/atmos/guidelines.md
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@@ -116,7 +116,7 @@ It also greatly helps out future contributors trial out their own performance tw
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### Do not hide potential numerical instability or noise
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When writing code for Atmospherics, do not ignore potential numerical instability, as this could hide bad edge-cases during testing or during gameplay.
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For example, if dividing a `HeatContainer` into $ n $ parts, ensure that $ n $ is a `uint` and use `ArgumentOutOfRangeException` helpers to throw if $ n = 0 $:
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For example, if dividing a `HeatContainer` into \\( n \\) parts, ensure that \\( n \\) is a `uint` and use `ArgumentOutOfRangeException` helpers to throw if \\( n = 0 \\):
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```csharp
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public static HeatContainer[] Divide(this HeatContainer c, uint num)
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