|
| 1 | +<Project Sdk="Microsoft.NET.Sdk"> |
| 2 | + |
| 3 | + <PropertyGroup> |
| 4 | + <AssemblyName>ExampleMod</AssemblyName> |
| 5 | + <TargetFramework>netstandard2.1</TargetFramework> |
| 6 | + <ImplicitUsings>enable</ImplicitUsings> |
| 7 | + <Nullable>enable</Nullable> |
| 8 | + <LangVersion>latest</LangVersion> |
| 9 | + </PropertyGroup> |
| 10 | + |
| 11 | + <ItemGroup> |
| 12 | + <Reference Include="0Harmony"> |
| 13 | + <HintPath>$(stacklands)/Stacklands_Data/Managed/0Harmony.dll</HintPath> |
| 14 | + <Private>False</Private> |
| 15 | + </Reference> |
| 16 | + <Reference Include="GameScripts"> |
| 17 | + <HintPath>$(stacklands)/Stacklands_Data/Managed/GameScripts.dll</HintPath> |
| 18 | + <Private>False</Private> |
| 19 | + </Reference> |
| 20 | + <Reference Include="Mono.Cecil"> |
| 21 | + <HintPath>$(stacklands)/Stacklands_Data/Managed/Mono.Cecil.dll</HintPath> |
| 22 | + <Private>False</Private> |
| 23 | + </Reference> |
| 24 | + <Reference Include="MonoMod.RuntimeDetour"> |
| 25 | + <HintPath>$(stacklands)/Stacklands_Data/Managed/MonoMod.RuntimeDetour.dll</HintPath> |
| 26 | + <Private>False</Private> |
| 27 | + </Reference> |
| 28 | + <Reference Include="MonoMod.Utils"> |
| 29 | + <HintPath>$(stacklands)/Stacklands_Data/Managed/MonoMod.Utils.dll</HintPath> |
| 30 | + <Private>False</Private> |
| 31 | + </Reference> |
| 32 | + <Reference Include="Newtonsoft.Json"> |
| 33 | + <HintPath>$(stacklands)/Stacklands_Data/Managed/Newtonsoft.Json.dll</HintPath> |
| 34 | + <Private>False</Private> |
| 35 | + </Reference> |
| 36 | + <Reference Include="ShapesRuntime"> |
| 37 | + <HintPath>$(stacklands)/Stacklands_Data/Managed/ShapesRuntime.dll</HintPath> |
| 38 | + <Private>False</Private> |
| 39 | + </Reference> |
| 40 | + <Reference Include="SokLoc"> |
| 41 | + <HintPath>$(stacklands)/Stacklands_Data/Managed/SokLoc.dll</HintPath> |
| 42 | + <Private>False</Private> |
| 43 | + </Reference> |
| 44 | + <Reference Include="SokSheet"> |
| 45 | + <HintPath>$(stacklands)/Stacklands_Data/Managed/SokSheet.dll</HintPath> |
| 46 | + <Private>False</Private> |
| 47 | + </Reference> |
| 48 | + <Reference Include="Unity.InputSystem"> |
| 49 | + <HintPath>$(stacklands)/Stacklands_Data/Managed/Unity.InputSystem.dll</HintPath> |
| 50 | + <Private>False</Private> |
| 51 | + </Reference> |
| 52 | + <Reference Include="Unity.TextMeshPro"> |
| 53 | + <HintPath>$(stacklands)/Stacklands_Data/Managed/Unity.TextMeshPro.dll</HintPath> |
| 54 | + <Private>False</Private> |
| 55 | + </Reference> |
| 56 | + <Reference Include="UnityEngine.AudioModule"> |
| 57 | + <HintPath>$(stacklands)/Stacklands_Data/Managed/UnityEngine.AudioModule.dll</HintPath> |
| 58 | + <Private>False</Private> |
| 59 | + </Reference> |
| 60 | + <Reference Include="UnityEngine.CoreModule"> |
| 61 | + <HintPath>$(stacklands)/Stacklands_Data/Managed/UnityEngine.CoreModule.dll</HintPath> |
| 62 | + <Private>False</Private> |
| 63 | + </Reference> |
| 64 | + <Reference Include="UnityEngine"> |
| 65 | + <HintPath>$(stacklands)/Stacklands_Data/Managed/UnityEngine.dll</HintPath> |
| 66 | + <Private>False</Private> |
| 67 | + </Reference> |
| 68 | + <Reference Include="UnityEngine.UI"> |
| 69 | + <HintPath>$(stacklands)/Stacklands_Data/Managed/UnityEngine.UI.dll</HintPath> |
| 70 | + <Private>False</Private> |
| 71 | + </Reference> |
| 72 | + </ItemGroup> |
| 73 | +</Project> |
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