[Question] How does the mod determine render distance? #10
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I run a server with DH and one of the mods we have is Small Ships which are, presumably and paradoxically, rather big entities. I use a render distance of 16 and a DH render distance of 768. When I'm a few chunks away from these ships, they disappear. I've had the same with some chests (maybe because of MCV). In none of these cases, though, can I see some sort of LOD for the disappearing entities. If another player sails away in a vanilla boat, first they disappear, then the boat, no LOD ever appears. The only case I ever saw them was early on in testing by using a very low render distance.
The Sodium setting for entity render distance did not seem to make a difference for these ships either. Standing exactly at the point where they disappear, doubling the distance does not bring them back. |
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Replies: 1 comment
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Hi, sorry for the late response. |
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Hi, sorry for the late response.
The mod determines render distance based on the server's simulation distance. Only entities that are simulated server-side will be rendered client-side.