-
Notifications
You must be signed in to change notification settings - Fork 20
Open
Description
Not a bug, but a possible inconvenience to deal with for users expecting the quaternions to match transformations from ARKit's coordinate space.
The quaternions output by Stray Scanner can be reverted to ARKit's camera coordinate space by multiplying each quaternion q by the quaternion q' = qw=0, qi=1, qj=0, qk=0, i.e. quaternion_multiply(q, q'), which serves as an inversion of the x-axis rotation applied by Stray Scanner to ARKit's quaternions.
yangxu-debug
Metadata
Metadata
Assignees
Labels
No labels