Description:
Create the introductory stage that teaches players what light is and why it is important for seeing objects.
Tasks
Design the opening game environment
Create story introduction and narration
Introduce the concept of light
Demonstrate visibility with and without light
Add instructional dialogue/popups
Create stage completion trigger
Test the learning flow
Description:
Create the introductory stage that teaches players what light is and why it is important for seeing objects.
Tasks
Design the opening game environment
Create story introduction and narration
Introduce the concept of light
Demonstrate visibility with and without light
Add instructional dialogue/popups
Create stage completion trigger
Test the learning flow