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QMM - Q3 MultiMod
Copyright 2004-2024
https://github.com/thecybermind/qmm/
3-clause BSD license: https://opensource.org/license/bsd-3-clause
Created By:
Kevin Masterson < cybermind@gmail.com >
CHANGE LOG
Version: 1.1.3 (03/04/06)
- Added plugin version to "qmm list" output, requested by im2good4u
- Fixed crash bug related to GAME_CLIENT_CONNECT return value pointer, it is now modified for QVMs as necesary
Version: 1.1.2 (02/21/06)
- Fixed a bug related to NoCrash output, user that is performing the exploit is no longer shown
Version: 1.1.1 (01/30/06)
- Fixed compile error in source download
- Removed temporary debugging code that I left in CVMMod::vmMain that caused crashes under certain circumstances
Version: 1.1.0 (01/29/06)
- Added another sanity check when loading a QVM
- Added greeting for newly-connecting clients
- Added global "nogreeting" option (integer type) to qmm.ini to disable the greeting
- Added NoCrash functionality directly into QMM
- Added NoCrash block for long commands (can overflow buffers while in QVM mode)
- Added qmm_nocrash cvar to enable/disable NoCrash functionality (default is enabled, "1")
- Big thanks to =FF= Clan ( http://www.ffclan.net/ ) for the original NoCrash plugin idea!
- Added "source" column in "qmm list" output, shows where plugin was loaded from, can either be "cmd" or "conf"
- Fixed "Paused" column in "qmm list" output
- Changed applicable cvars to use CVAR_ARCHIVE flag instead of CVAR_NORESTART
- Changed default qmmexec path to qmmaddons/qmm/qmmexec.cfg
- Changed failure method if unable to determine game engine, now uses G_ERROR assuming value of 1
- Changed plugin API version to 1:0
- Removed the ability to set read-only cvars qmm_version and qmm_game
- Removed support for QMM-provided malloc/free functions for QVM mods
- Removed QVM callback support, will be improved in future versions
- Removed support for qmm.cfg and qmm.conf, only qmm.ini is supported
Version: 1.0.0 (10/13/05)
- Added 'qmm shutdown' command to unload all unneccesary functions
* Sets qmm_shutdown cvar just before entering shutdown mode
* QMM just routes syscall and vmMain calls
* Checks qmm_shutdown cvar on load, does minimal load if set
- Added more mod information to 'qmm status'
- Added set of helper functions passed to plugins on load
- Added plugin interface versioning system
- Added detection of linux user home directories, i.e. ~/.q3a/
- Added support for GCC's address-of-label operator to speed up
QVM opcode execution
- Added non-intrusive message to all clients on initial connection
- Improved loading of mod and usage of fallbacks/defaults
- QVM mod files no longer loaded into memory first
- Managers are now true singletons loaded with Mgr::GetInstance()
- Fixed errors in linux game recognition/default settings
- Fixed errors in auto mod-file loading settings
- Fixed bug where plugins were given wrong pointer for mod's vmMain
function in QMM_Attach()
- Failed DLL loads now output dlerror() information
Version: 0.9.0b (?/?/05)
- Integrated QVM support into 1 QMM build, QMMVM is deprecated
- Integrated game support into 1 QMM build
- Added plugin helper functions passed in QMM_Attach
- Added game auto-detect
- Added pdb database system (http://pdatabase.sourceforge.net/) for
configuration file handling
Version: 0.4.0b (8/29/04)
- Added JK2 and JKA support
- Added -ldl flag to Makefile to link libdl (JK2 needed it)
- Added QMM_VERSION_DWORD macro and support for including version.h in
qmm.rc
- Improved plugins.ini parsing
Version: 0.3.0b (8/17/04)
- Added RtCW support
- Added support for "Post" API plugin functions (QMM_vmMain_Post &
QMM_syscall_Post)
- Added more output for startup operations
- Added SETVMHOOK_VOID and SETVMHOOK macros in qmm.h for plugins hooking
non-API functions
- Changed "result" pointer to be a static CPlugin member
- Changed GETPTR and SETPTR macros in qmm.h to use variable g_vmbase,
set in plugins' vmMain_Post
- Changed some WARNINGs to ERRORs and some ERRORs to WARNINGs and one
FATAL ERROR
- Changed mod/plugin shutdown order (plugins unload first now)
- Changed location of debug log, qmmlog.txt is now in the mod directory
- Moved Linux builds to ./linux directory
- Fixed bug in which unloading the first plugin might corrupt the linked
list