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Copy pathMiSideMania.csproj
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56 lines (51 loc) · 1.83 KB
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Copy pathMiSideMania.csproj
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56 lines (51 loc) · 1.83 KB
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<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net6.0</TargetFramework>
<ImplicitUsings>disable</ImplicitUsings>
<Nullable>enable</Nullable>
</PropertyGroup>
<ItemGroup>
<Reference Include="Assembly-CSharp">
<HintPath>libs\Assembly-CSharp.dll</HintPath>
</Reference>
<Reference Include="Assembly-CSharp-firstpass">
<HintPath>libs\Assembly-CSharp-firstpass.dll</HintPath>
</Reference>
<Reference Include="AudioImportLib">
<HintPath>libs\AudioImportLib.dll</HintPath>
</Reference>
<Reference Include="Il2CppInterop.Runtime">
<HintPath>libs\Il2CppInterop.Runtime.dll</HintPath>
</Reference>
<Reference Include="Il2Cppmscorlib">
<HintPath>libs\Il2Cppmscorlib.dll</HintPath>
</Reference>
<Reference Include="MelonLoader">
<HintPath>libs\MelonLoader.dll</HintPath>
</Reference>
<Reference Include="OsuParsers">
<HintPath>libs\OsuParsers.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.AudioModule">
<HintPath>libs\UnityEngine.AudioModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.CoreModule">
<HintPath>libs\UnityEngine.CoreModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.ParticleSystemModule">
<HintPath>libs\UnityEngine.ParticleSystemModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.TextRenderingModule">
<HintPath>libs\UnityEngine.TextRenderingModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.UI">
<HintPath>libs\UnityEngine.UI.dll</HintPath>
</Reference>
</ItemGroup>
<ItemGroup>
<Folder Include="libs\" />
</ItemGroup>
<Target Name="PostBuild" AfterTargets="PostBuildEvent">
<Exec Command="call "$(SolutionDir)bin\copy.bat"" />
</Target>
</Project>