Description
[A3] VehicleSensors
(((vehicle player) isVehicleSensorEnabled "IRSensorComponent") select 0) select 1
Beispiel für Sensoren, ermittelt mit: listVehicleSensors (vehicle player);
[
["IRSensorComponent","IRSensorComponent"],
["VisualSensorComponent","VisualSensorComponent"],
["AntiRadiationSensorComponent","PassiveRadarSensorComponent"],
["PassiveRadarSensorComponent","PassiveRadarSensorComponent"],
["LaserSensorComponent","LaserSensorComponent"],
["NVSensorComponent","NVSensorComponent"]
]
[A3] Radbremse, Schwebflug, Nachbrenner, Landeklappen, AutoTrimmung
[A3] Interessante Event Handler (WeaponRested, WeaponDeployed, MPRespawn, InventoryOpened/Closed, ContainerOpened/Closed, EpeContact, Fuel, LandedTouchDown, Put, Take)
[A3] Interessante Mission Event Handler (Map, PlayerConnected, PlayerDisconnected, PlayerViewChanged)
[A3] Benutzt Drohne/Mörser/Geschütz/MG
[A3/ACE] Stamina (getFatigue)
[ACE] Ist verletzt
[ACE] Ist Sanitäter
[ACE] Ist Arzt
[ACE] Ist Mechaniker
[ACE] Ist Instandhalter
[ACE] Heilt einen Mitspieler
[ACE] Repariert ein Fahrzeug
[ACE] Magazine Repack
[ACE] Arsenal
[bob] call ace_medical_status_fnc_isBeingCarried (BOOL)
[bob] call ace_medical_status_fnc_isBeingDragged (BOOL)
[player] call ace_medical_status_fnc_hasStableVitals (BOOL)
[player] call ace_medical_status_fnc_isInStableCondition (BOOL)
[player] call ace_medical_status_fnc_getBloodLoss (NUMBER)
[player] call ace_medical_status_fnc_getBloodPressure (NUMBER 0=Low und 1^=High)
[player] call ace_medical_treatment_fnc_getTriageStatus
Triage info
0: Status ID
1: Name
2: Color
3: Text color
[player, "leftleg"] call ace_medical_treatment_fnc_hasTourniquetAppliedTo (BOOL)
[player] call ace_medical_treatment_fnc_isInMedicalFacility (BOOL)
[player] call ace_medical_treatment_fnc_isInMedicalVehicle (BOOL)
Reactions are currently unavailable
You can’t perform that action at this time.
(((vehicle player) isVehicleSensorEnabled "IRSensorComponent") select 0) select 1
Beispiel für Sensoren, ermittelt mit: listVehicleSensors (vehicle player);
[
["IRSensorComponent","IRSensorComponent"],
["VisualSensorComponent","VisualSensorComponent"],
["AntiRadiationSensorComponent","PassiveRadarSensorComponent"],
["PassiveRadarSensorComponent","PassiveRadarSensorComponent"],
["LaserSensorComponent","LaserSensorComponent"],
["NVSensorComponent","NVSensorComponent"]
]