๐ Computer Science at San Agustin National University, Arequipa.
- ๐ค I'm an Indie Game Developer, Hobby Artist and Junior Researcher
- ๐ญ Iโm currently working on dev projects and research in AI
- ๐ฑ Iโm currently learning Advanced Math Topics, AI, and Advanced Drawing.
- ๐จ๐ปโ๐ป I'm currently developing my multi-platform 3D Graphics Library:
HSGILand my 3D Game Engine:Curly Engine - โก Fun fact: What does Thor have for breakfast? A Thortilla
- ๐ฎ Video Game Programming
- ๐ซ Computer Graphics
- โ๏ธ Game Engine Development
- ๐จ๐ปโ๐ป Library/API Development
- ๐ค Artificial Intelligence
- ๐ง Brain-Computer Interface
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HSGILHandy Scalable Graphics Integration Library -
Curly EngineC++ Game Engine for block-oriented programming -
SOD-ViewerSecond Order Dynamics CTk Viewer for fast iteration -
CppScannerCppScanner is a Web Application for scanning images from photographs -
SPHSmoothed Particle Hydrodynamics Water Simulation Implementation -
MAVeDMAVeD is a DBMS that focus on the Single Instance paradigm -
Viscos-MLTVisualy Creative Ordinary Software Math Learning Tool -
WebCSUNSAComputer Science's Web Page for Computer Science Week -
CurlyScriptThe CurlyScript Language Compiler Official Repository -
Game Contributions:
- GitHub: AsulconS
- Email: [email protected]
- LinkedIn: Adrian Bedregal






