Base on @JayFoxRox's feedback about XbSymbolDatabase. The search process is unoptimized because of not using better algorithms to gain faster scan process.
Searching for XInput for example, shouldn't take longer than like.. 100ms [but it took like 10 seconds on original Xbox, when I last tried afair - which is too long]
Currently, the scan process check for OV then move on to next offset, +1. If I recall correctly, it also check the reference address first.
In my case, it is D3D8 library taking way much longer time in .text section than others.
Base on @JayFoxRox's feedback about XbSymbolDatabase. The search process is unoptimized because of not using better algorithms to gain faster scan process.
Currently, the scan process check for OV then move on to next offset, +1. If I recall correctly, it also check the reference address first.
In my case, it is D3D8 library taking way much longer time in
.textsection than others.